acaly / LightDx
A lightweight and easy-to-use C# graphics library backed by DirectX 11.
☆17Updated 3 years ago
Alternatives and similar repositories for LightDx:
Users that are interested in LightDx are comparing it to the libraries listed below
- A WinForms-like C# OpenGL User Interface library☆18Updated 9 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆16Updated 10 months ago
- Vulkan .net library☆14Updated 3 weeks ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆17Updated 2 years ago
- Sample for DirectX Raytracing in C#☆20Updated last year
- Cross platform .NET bindings☆36Updated 2 weeks ago
- C# port of https://github.com/memononen/nanovg☆60Updated 6 months ago
- Vulkan binding for .net☆32Updated 6 months ago
- Another game engine made by a Brazilian☆18Updated 11 months ago
- Managed wrappers around DirectX APIs.☆16Updated 4 months ago
- Personal use bindings for Dear ImGui created using CppSharp☆29Updated last year
- Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast)☆48Updated last month
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆31Updated 2 years ago
- Maui, WPF, macOS, 3D and GpuView samples by veldrid☆25Updated last year
- Safe & Refactored Version of StbImageSharp☆16Updated 10 months ago
- Path tracing demos using Vulkan and Silk.Net☆35Updated 11 months ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Updated 10 months ago
- C# plugin for Lumix Engine☆20Updated 2 months ago
- .Net managed glTF Veldrid-based renderer☆17Updated 2 years ago
- A New EXperimental Scene Graph in .NET Core☆31Updated 6 months ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated 3 months ago
- ImGui bindings for Vortice☆20Updated 2 years ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated 10 months ago
- The exomia/framework can be used to develop cross platform applications, 2D/3D video games and simulations.☆24Updated 2 years ago
- Cross platform .NET math library.☆67Updated 3 months ago
- Onyx3D# 3D graphic engine and content editor developed with C# and OpenTK☆19Updated 4 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆42Updated 4 years ago
- Game and prototypes with SharpDX and Directx 11☆49Updated 3 months ago
- Multiplatform C# Game development framework☆43Updated 6 months ago
- Collection of samples for Vortice.Windows☆14Updated 2 weeks ago