An open-source framework for Gaussian Splats Compression research
☆130Nov 13, 2025Updated 4 months ago
Alternatives and similar repositories for GSCodec_Studio
Users that are interested in GSCodec_Studio are comparing it to the libraries listed below
Sorting:
- ☆76Sep 25, 2025Updated 5 months ago
- Fully Fused Differentiable Bilateral Grid☆35Mar 6, 2026Updated 2 weeks ago
- [SIGGRAPH Asia 2024] V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians☆101Jun 3, 2025Updated 9 months ago
- [2025‘NeurIPS] Official Code for H3D-DGS☆18Nov 10, 2025Updated 4 months ago
- RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay Gaussians☆14Dec 5, 2024Updated last year
- Official implementation of [SIGGRAPH Asia 2024]Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos.☆62Jul 30, 2025Updated 7 months ago
- ☆35Feb 9, 2026Updated last month
- GS-SR: Gaussian Splatting for Surface Reconstruction☆84Oct 13, 2025Updated 5 months ago
- ☆26Jan 12, 2026Updated 2 months ago
- [ICLR 2025] Pytorch implementation of 'Fast Feedforward 3D Gaussian Splatting Compression'☆228Nov 9, 2025Updated 4 months ago
- An open survey on 3D Gaussian Splatting compression methods☆228Dec 8, 2025Updated 3 months ago
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆369Jan 31, 2025Updated last year
- [IEEE TIP 2025]The official repository of LoopSparseGS.☆30May 21, 2025Updated 10 months ago
- This repository is the official implementation for the paper “REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices”.☆21Jul 27, 2025Updated 7 months ago
- A Unity package for rendering and playing dynamic gaussian splatting sequences.☆74Dec 27, 2025Updated 2 months ago
- Official implementation of TaoGS (Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos)☆54Sep 10, 2025Updated 6 months ago
- The repo for: TriHuman: A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesis☆19Nov 15, 2025Updated 4 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆37Nov 6, 2024Updated last year
- ☆30Sep 20, 2024Updated last year
- [ ICLR 2025 ] CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compression☆17Apr 4, 2025Updated 11 months ago
- ☆74Aug 20, 2024Updated last year
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆97May 15, 2025Updated 10 months ago
- Official implementation of [CVPR 2025] RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance☆24Sep 9, 2025Updated 6 months ago
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆112Feb 13, 2025Updated last year
- [ICME'25 Oral] This is the official implement of TC-GS: Triplane-based compresion of 3D Gaussian Splatting☆17Jun 17, 2025Updated 9 months ago
- Fast convolutional Point Cloud Compression in our ICME 2023 and TMM papers and other improvements☆25Mar 6, 2026Updated 2 weeks ago
- ☆73Feb 13, 2025Updated last year
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆32May 6, 2021Updated 4 years ago
- ☆146Sep 26, 2025Updated 5 months ago
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆203Apr 27, 2025Updated 10 months ago
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆54Oct 14, 2025Updated 5 months ago
- source code for our work "CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting"☆43Nov 6, 2024Updated last year
- Optimized Minimal 3D Gaussian Splatting☆83Mar 24, 2025Updated 11 months ago
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,718Nov 5, 2025Updated 4 months ago
- [NeurIPS'24] ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Model☆86Jan 9, 2025Updated last year
- ☆53Sep 30, 2024Updated last year
- Parallel Linear Assignment Sorting - Sorting multi-dimensional data into locally smooth 2D grids.☆60Jan 6, 2025Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆656Updated this week
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆801Mar 30, 2025Updated 11 months ago