Lightweight 3D C++ OpenGL engine, with physics powered by XPBD
☆23Feb 9, 2024Updated 2 years ago
Alternatives and similar repositories for feather
Users that are interested in feather are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- My personal physically-based volume rendering lab on GPU☆11Jul 6, 2021Updated 4 years ago
- A simple jelly simulation using Position Based Dynamics☆14Jun 24, 2021Updated 4 years ago
- A fully gpu particle system with Directx 11☆11Mar 3, 2026Updated last month
- Surtr is a project that simulates dynamic object fracturing in real time with volumetric convex decomposition. Rendered with DX12.☆14May 11, 2024Updated last year
- An implementation of "Strain based dynamics", SCA (2014)☆16Aug 30, 2017Updated 8 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- An implementation of "Air Meshes for Robust Collision Handling", SIGGRAPH (2015)☆16Aug 30, 2017Updated 8 years ago
- Vulkan Port of Frank Luna's Introduction to 3D Game Programming With DirectX 12☆14Mar 11, 2022Updated 4 years ago
- DirectX12 Game Engine☆10May 23, 2023Updated 2 years ago
- ☆11Nov 19, 2025Updated 5 months ago
- Real-Time Fluid Simulation using WebGPU☆19Apr 21, 2026Updated last week
- Postion-based Fluid Simulation☆12Aug 17, 2020Updated 5 years ago
- Toy engine written in C++ and DirectX 12☆20Apr 1, 2024Updated 2 years ago
- Simple "realtime global 2D-radiosity", compute on CPU or GPU☆12Jul 5, 2025Updated 9 months ago
- Screen Space Reflection☆25Apr 25, 2026Updated last week
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Partially open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……☆20Apr 7, 2026Updated 3 weeks ago
- DX12 C++20 rendering engine☆17Nov 24, 2020Updated 5 years ago
- XPBD physics in THREE.js☆56Jun 13, 2025Updated 10 months ago
- Sample of Direct3D 12☆22Mar 15, 2025Updated last year
- Pies is a constraint- and particle-based, soft-body physics engine.☆15Jun 28, 2023Updated 2 years ago
- A position-based physics engine☆18Jan 2, 2023Updated 3 years ago
- A 3D Geometry Processing / Collision Detection / Physics Engine with zero dependencies☆11Aug 1, 2025Updated 9 months ago
- Implementation and Demo of IK algorithms (CCD and FABRIK)☆30Oct 17, 2025Updated 6 months ago
- Forward+ renderer written in DirectX 12 with various additional features.☆23Apr 4, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆11Jun 2, 2020Updated 5 years ago
- Position based snow simulation with the phase change effects☆15Feb 11, 2023Updated 3 years ago
- A PBD simulation with triangulated obj and bgeo outputs for each frame for houdini input.☆34Jun 24, 2018Updated 7 years ago
- TiX V2.0☆11Jan 28, 2023Updated 3 years ago
- DirectX 12,Tile-based deferred shading,Dynamic resolution,Order-independent transparency,PBR,HDR,SSR,Nvidia:HBAO,SMAA☆28Jan 9, 2017Updated 9 years ago
- Experimental Dx12 engine with Voxel cone tracing for realtime GI☆12Updated this week
- Master's thesis on volumetric rendering. Contains a path tracing and a progressive volumetric photon mapping implementation.☆14Nov 28, 2025Updated 5 months ago
- Glare Rendering Engine☆11Apr 25, 2026Updated last week
- This is an implementation of the progressive meshes based on the mesh simplification algorithm proposed by Garland and Heckbert.☆25Nov 4, 2014Updated 11 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Water rendering using dudv map☆22Jan 2, 2022Updated 4 years ago
- ☆12Apr 16, 2024Updated 2 years ago
- Realtime GPU Raytracer (DXR)☆11Aug 15, 2020Updated 5 years ago
- A Toy Game Engine Using D3D12☆14Nov 2, 2020Updated 5 years ago
- Position-Based Dynamics 2d simulation on the GPU☆12Apr 13, 2021Updated 5 years ago
- DirectX 12の学習用コードとか資料とか☆25Jul 27, 2017Updated 8 years ago
- A fluid simulation technical demo.☆29Mar 19, 2025Updated last year