hkust-vgd / ElasticReconstruction
Code for RGBD reconstruction. Modified from the code from http://redwood-data.org/indoor/pipeline.html
☆19Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for ElasticReconstruction
- An implementation of the Paper SDF-2-SDF: Highly Accurate 3D Object Reconstruction☆21Updated 7 years ago
- A library to produce a consistent mesh from the generated point cloud of a key-frame based Visual SLAM (or Structure-From-Motion).☆28Updated 8 years ago
- Implementation of "Real-Time Camera Tracking and 3D Reconstruction Using Signed Distance Functions" by Bylow et al.☆27Updated 8 years ago
- SLAMRecon: A Real-time 3D Dense Mapping System☆26Updated 7 years ago
- Implementation of the Fine-To-Coarse Registration algorithm:☆49Updated 4 years ago
- Research at Washington University in St. Louis - Erik Wijmans☆36Updated 6 years ago
- [ICRA 2018] An Efficient Volumetric Mesh Representation for Real-time Scene Reconstruction using Spatial Hashing☆26Updated 5 years ago
- Implementation of "Efficient Globally Optimal 2D-to-3D Deformable Shape Matching" (Lähner, Rodola, Schmidt, Bronstein and Cremers, 2016)☆11Updated last year
- This is an open source C++ implementation of the paper RGB-D Relocalisation Using Pairwise Geometry and Concise Key Point Sets. Li, S., &