DO NOT USE, UPSTREAM REPO IS https://dawn.googlesource.com/dawn
☆155Aug 1, 2019Updated 6 years ago
Alternatives and similar repositories for nxt-standalone
Users that are interested in nxt-standalone are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆28Jun 4, 2021Updated 5 years ago
- Proposals for the design of the WebGL Next API.☆132Jan 10, 2023Updated 3 years ago
- Web Shading Language☆254Jun 23, 2020Updated 6 years ago
- API Proposals☆24Jun 23, 2020Updated 6 years ago
- Where the GPU for the Web work happens!☆5,417Jun 26, 2026Updated last week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Cross-platform Real-Time Rendering Library☆131Jul 18, 2018Updated 7 years ago
- ☆12Jun 2, 2019Updated 7 years ago
- WebGPU prototope in Servo browser☆35Oct 20, 2017Updated 8 years ago
- Amber is a multi-API shader test framework☆228Jun 4, 2026Updated last month
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Apr 23, 2018Updated 8 years ago
- Ask any questions and get answers about Web Graphics☆22Apr 29, 2022Updated 4 years ago
- Simple WebGL wrapper☆14May 21, 2018Updated 8 years ago
- Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.☆89Sep 13, 2025Updated 9 months ago
- Dynamic, Contiguous-Memory Objects Pool☆11Mar 9, 2018Updated 8 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- WebGPU for Node [Deprecated, Unmaintained]☆247Jan 26, 2022Updated 4 years ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆54Sep 21, 2020Updated 5 years ago
- ☆33May 2, 2022Updated 4 years ago
- SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for a…☆2,499Jun 25, 2026Updated last week
- Google Cloud Print Logo Certification Automation☆27May 8, 2020Updated 6 years ago
- Basis Universal GPU Texture Codec☆3,058Updated this week
- A Tangram scene for adding OSM data to a satellite raster baselayer.☆12Feb 9, 2018Updated 8 years ago
- webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed…☆571Jun 24, 2026Updated last week
- No longer maintained! Please move to https://github.com/Looking-Glass/looking-glass-webxr☆17Nov 4, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Improved IPC for Electron☆12Nov 6, 2017Updated 8 years ago
- ☆252Nov 27, 2017Updated 8 years ago
- Efficient webgl state management☆18Dec 5, 2023Updated 2 years ago
- ☆57Aug 26, 2017Updated 8 years ago
- A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.☆4,032Jun 26, 2026Updated last week
- Short and easy to understand samples demonstrating WebGL 2 features☆1,037Nov 10, 2021Updated 4 years ago
- A testing framework for WebGL 1 and 2 applications☆62Dec 10, 2022Updated 3 years ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,158Updated this week
- Cross-platform entry point library☆65May 30, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A simulator for OpenGL ES 1.0 Shader Language written in JavaScript.☆102Jan 11, 2020Updated 6 years ago
- DEPRECATED: Extra libraries to help working with gfx-hal☆20Oct 25, 2020Updated 5 years ago
- ☆616Jan 7, 2023Updated 3 years ago
- An experimental ISPC backend for SPIRV-Cross☆59Jan 3, 2023Updated 3 years ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,460Jun 18, 2026Updated 2 weeks ago
- 3d-function plotter☆23Aug 9, 2014Updated 11 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15May 28, 2023Updated 3 years ago