google / DirectXShaderCompilerLinks
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
☆54Updated 4 years ago
Alternatives and similar repositories for DirectXShaderCompiler
Users that are interested in DirectXShaderCompiler are comparing it to the libraries listed below
Sorting:
- An experimental ISPC backend for SPIRV-Cross☆59Updated 2 years ago
- Cross-platform Real-Time Rendering Library☆129Updated 6 years ago
- OpenGL sample that demonstrates terrain tessellation on the GPU☆66Updated 9 years ago
- AMD tessellation sample based on DirectX 11☆32Updated 8 years ago
- OpenGL sample demonstrating the GL_AMD_sparse_texture extension introduced by the AMD FirePro W and Radeon HD 7000 series☆31Updated 9 years ago
- AMD compute-based tiled lighting sample based on DirectX 11☆71Updated 8 years ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.☆118Updated 3 years ago
- a tool for viewing SPIRV binaries to GLSL and SPIRV assembly as well as reflection data☆58Updated 8 years ago
- Command line tool for offline shader ISA inspection.☆117Updated 2 years ago
- Vulkan sample rendering 3D with 'worker-threads'☆86Updated 4 months ago
- The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.☆115Updated 2 years ago
- SoftCompute, CPU JIT execution of SPIR-V compute shader☆47Updated 8 months ago
- A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls☆97Updated 6 years ago
- Vulkan sample showing a high quality super-sampled rendering☆65Updated 4 months ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆58Updated 5 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆45Updated 7 years ago
- Embree Example Renderer☆105Updated 8 years ago
- Code for recording warp timing in OpenGL 4.5 on NVIDIA hardware☆30Updated 8 years ago
- Khronos Data Format Specification☆38Updated 3 months ago
- OpenGL Loader Generator☆52Updated 5 years ago
- Low-Resolution Rendering Sample☆63Updated 9 years ago
- Source code for the light scattering sample☆98Updated 7 years ago
- Vulkan mbcnt sample that shows how to use the AMD_shader_ballot extension and mbcnt to perform a fast reduction within a wavefront☆16Updated 7 years ago
- This repository is discontinued, see https://github.com/ValveSoftware/Fossilize☆35Updated 6 years ago
- AMD supersample anti-aliasing (SSAA) sample based on DirectX 11☆43Updated 8 years ago
- Repository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.☆120Updated 2 years ago
- A VM running SPIR-V code☆59Updated 8 years ago
- AMD separable filter sample based on DirectX 11☆25Updated 8 years ago
- A Trip Through The Graphics Pipeline☆62Updated 13 years ago
- ☆83Updated 6 years ago