A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android (static library config for Godot).
☆16Dec 15, 2025Updated 7 months ago
Alternatives and similar repositories for godot-angle-static
Users that are interested in godot-angle-static are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆17Jun 4, 2026Updated last month
- A tool providing quick links to latest CI builds of development branches☆11Jun 15, 2025Updated last year
- A web app to review and vote videos for the yearly Godot showreel.☆20Jan 27, 2026Updated 5 months ago
- A set of github actions to build WebRTC as a single static library.☆20Jun 20, 2023Updated 3 years ago
- ☆28Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆17Aug 30, 2024Updated last year
- A generic, modern and extensible numerical toolkit following the syntax and functionality of the GLSL shading language, but it packed wit…☆16Aug 14, 2024Updated last year
- Godot Add-in for MonoDevelop and Visual Studio for Mac☆33Jul 4, 2020Updated 6 years ago
- A Godot 4 plugin that adds a visual debugger called a Tracker2D node.☆10Dec 24, 2022Updated 3 years ago
- Modern OpenGL☆17May 16, 2020Updated 6 years ago
- A Qt shader editor to program GLSL shaders☆10Aug 27, 2015Updated 10 years ago
- Lastest CrashRpt Repository☆17Dec 28, 2025Updated 6 months ago
- Header-only base C++ library.☆20Mar 1, 2017Updated 9 years ago
- An interactive tool to view a changelog for each version of Godot Engine☆52Jul 13, 2026Updated last week
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- This repository is for reporting issues with the new asset store or discussing new features☆22Jun 25, 2026Updated 3 weeks ago
- CLFN Fonts is a replacement of original ChuLyuFonts, which I made in 2021 - 2022.☆14Aug 18, 2024Updated last year
- A Godot plugin to import a BVH file as an animation.☆16Jan 2, 2021Updated 5 years ago
- QMake-unity is a standalone tool to speed up the compilation of qmake based C++ projects.☆24May 27, 2019Updated 7 years ago
- C++ libqodot port☆13Mar 4, 2022Updated 4 years ago
- Native Dear ImGui implementation for the godot engine☆15Dec 16, 2020Updated 5 years ago
- C++ implementation of Fortune algorithm for Voronoi diagram construction☆20Oct 6, 2019Updated 6 years ago
- ☆11Aug 8, 2020Updated 5 years ago
- The missing app bundle for Homebrew mpv.☆19Mar 17, 2026Updated 4 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- My Articles on Raylib related stuff.☆13Jun 3, 2023Updated 3 years ago
- A Paint.NET filetype plugin that loads the PSX TIM format.☆10Aug 2, 2025Updated 11 months ago
- Numerical experiments on Jacobi SVD algorithm☆10Jun 3, 2018Updated 8 years ago
- Real-time viewer for Uru and Myst V level assets, based on libHSPlasma.☆12Sep 15, 2022Updated 3 years ago
- This is an ios framework for Iris detection based on MediaPipe☆15Feb 13, 2022Updated 4 years ago
- Scripts for the Minecraft: Windows 10 Edition plugin loader for Latite Client.☆18Apr 4, 2026Updated 3 months ago
- A Single .py File Sympy Extension to Generate Eigen C++ Code from the Symbols.☆12Dec 17, 2025Updated 7 months ago
- Small project for pyramidal image inpainting in Processing☆11Jul 24, 2019Updated 6 years ago
- C++11/Qt/QML библиотека, предназначенная для разработки мобильных приложенией под Android и iOS☆23Aug 1, 2019Updated 6 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- u8g2 stm32 CubeMX HAL i2c ssd1306 noname dispalay example☆12Nov 12, 2018Updated 7 years ago
- .md3 models support for Blender☆11Feb 16, 2020Updated 6 years ago
- A utility for automatic application of the XBR scaling algorithm to game textures.☆11Jun 23, 2025Updated last year
- ☆11Mar 19, 2022Updated 4 years ago
- Visually edit and store Vector2/3 core data types as resources in Godot Engine.☆20Apr 12, 2020Updated 6 years ago
- The official Visual Studio extension for Slang.☆12Jun 11, 2026Updated last month
- Bazel C++ Pybind11 Sample☆12Updated this week