C++ libqodot port
☆12Mar 4, 2022Updated 4 years ago
Alternatives and similar repositories for qodot
Users that are interested in qodot are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Quake .map support for Godot☆18Feb 14, 2022Updated 4 years ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆15Jan 5, 2023Updated 3 years ago
- Utility library for game programming with Haxe (mainly with Heaps.io).☆13Nov 28, 2020Updated 5 years ago
- A Haxe engine built on heaps.☆12Sep 1, 2022Updated 4 years ago
- TrenchBroom Loader for Godot 4. (Alternative to Qodot)☆260May 15, 2026Updated 4 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Msdfgen-based font rasterizer☆23Nov 3, 2023Updated 2 years ago
- Engine-agnostic map parsing and building library for Rust.☆11May 19, 2021Updated 5 years ago
- XR Multiplayer addon for the Godot Engine☆16Jan 22, 2024Updated 2 years ago
- Map parsing library for the Qodot project.☆27May 10, 2022Updated 4 years ago
- Port of Quake on Quake III engine☆22Jul 14, 2022Updated 4 years ago
- Use the file system abstraction library, assetsys.h, to load raylib assets from .zip files.☆12Sep 10, 2023Updated 3 years ago
- A code club for raylib library.☆27Sep 3, 2022Updated 4 years ago
- ☆15Aug 14, 2026Updated last month
- The Quake Mod IDE☆19Oct 10, 2021Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Rapid application development assets, resources and tools for godot☆13Nov 21, 2019Updated 6 years ago
- A Quake engine source port based on Quakespasm, intended for standalone game development.☆31Sep 26, 2020Updated 6 years ago
- A plugin for godot to use FontAwesome's icons in your game.☆10Jan 4, 2020Updated 6 years ago
- Super lightweight Entity Component System framework for Haxe☆16Aug 5, 2025Updated last year
- A Lisp-style language implemented in GDScript.☆21Apr 13, 2022Updated 4 years ago
- Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.☆10May 27, 2017Updated 9 years ago
- Light Map Baker is a c++ library that bakes lightmaps.☆10Jan 6, 2021Updated 5 years ago
- A Blender addons repostory for V-Sekai☆12Jun 21, 2026Updated 3 months ago
- A Total-conversion-mod for the DarkPlaces engine all about mecha combat. See website for more info:☆56Jun 16, 2026Updated 3 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Extra content for the Qodot project.☆19Feb 16, 2020Updated 6 years ago
- Some simple C++ template abuse☆19Jul 12, 2019Updated 7 years ago
- Header-only base C++ library.☆20Mar 1, 2017Updated 9 years ago
- An example of a basic game object system.☆15May 16, 2024Updated 2 years ago
- ☆13Feb 17, 2025Updated last year
- ☆19Nov 1, 2023Updated 2 years ago
- Provides a humanoid ik rig for avatars as pure GDScript for vanilla Godot Engine 4.x, or as a custom engine module☆33Nov 29, 2025Updated 10 months ago
- Pragma is an custom Q2 derived engine with strong focus on QC scripting and modding capabilities, due to heavy redesign it is not compati…☆20Jan 9, 2025Updated last year
- a module for gesture recognition in vr for godot☆13May 8, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- [WIP] Scripts for building Godot for various platforms☆11Dec 22, 2017Updated 8 years ago
- A simple plugin that loads Quake's MAP/BSP files into Godot 4 interactively☆50Updated this week
- This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.☆105Updated this week
- Application wrapper for raylib☆16Jun 21, 2026Updated 3 months ago
- Specialised idTech 3 fork for my games. Status: inactive☆27May 3, 2024Updated 2 years ago
- Mesh splitting and merging script for Godot☆52Aug 24, 2022Updated 4 years ago
- A Development Kit for the Kestrel Game Engine☆13Apr 17, 2020Updated 6 years ago