wen-yuan-zhang / Fast-Learning-NeRFLinks
[TIP'2023] Fast Learning Radiance Fields by Shooting Much Fewer Rays, a general strategy to speed up the learning of radiance field
☆67Updated 10 months ago
Alternatives and similar repositories for Fast-Learning-NeRF
Users that are interested in Fast-Learning-NeRF are comparing it to the libraries listed below
Sorting:
- RaNeuS☆76Updated 11 months ago
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆76Updated 2 years ago
- [CVPR'2023]: Towards Better Gradient Consistency for Neural Signed Distance Functions via Level Set Alignment☆51Updated 2 years ago
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆81Updated last year
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆50Updated 2 years ago
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆80Updated 2 years ago
- ☆56Updated 11 months ago
- Neural implicit surface modelling. Fast, efficient implementation of NeuS with Instant-NGP's hash grid encoding, and CUDA-accelerated com…☆58Updated 2 years ago
- [TPAMI'2024 / NeurIPS'2022]: CAP-UDF: Learning Unsigned Distance Functions Progressively from Raw Point Clouds with Consistency-Aware Fie…☆108Updated 7 months ago
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆92Updated last year
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆62Updated last year
- NPBG++: Accelerating Neural Point-Based Graphics☆87Updated 2 years ago
- [TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction☆117Updated 6 months ago
- Dynamic Point Fields: Towards Efficient and Scalable Dynamic Surface Representations (ICCV 2023)☆83Updated last year
- [CVPR 2023 Highlight] Frequency-Modulated Point Cloud Rendering with Easy Editing.☆54Updated last year
- My Modification to vanilla 3D Gaussians☆126Updated last year
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated last year
- Script for generating customized data for indoor scene inverse rendering (e.g. FIPT, FVP, Li22, MonoSDF)☆40Updated last year
- official implementation of "HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwine…☆92Updated 2 years ago
- Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis☆36Updated 2 years ago
- ☆75Updated 2 years ago
- Official implementation of Balanced Spherical Grid for Egocentric View Synthesis (CVPR 2023)☆48Updated 2 years ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- (CVPR 2023) Hybrid Neural Rendering for Large-Scale Scenes with Motion Blur☆66Updated last year
- [ICCV'2023]: Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projection☆50Updated last year
- Official code of AAAI'23 paper: Boosting Point Clouds Rendering via Radiance Mapping written in PyTorch☆28Updated last year
- Blazingly fast encoding for neural networks based on permutohedral lattices☆105Updated 2 years ago
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- ☆113Updated last year
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆128Updated 2 years ago