USTC3DV / L0-Sampler-codeLinks
Code of paper L0-Sampler: An L0 Model Guided Volume Sampling for NeRF
☆27Updated last year
Alternatives and similar repositories for L0-Sampler-code
Users that are interested in L0-Sampler-code are comparing it to the libraries listed below
Sorting:
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆91Updated last year
- ☆23Updated last year
- Dynamic Point Fields: Towards Efficient and Scalable Dynamic Surface Representations (ICCV 2023)☆83Updated last year
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated last year
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆79Updated last year
- Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settings☆45Updated 6 months ago
- ☆20Updated 7 months ago
- (I3D 2025) Normal-guided Detail-Preserving Neural Implicit Function for High-Fidelity 3D Surface Reconstruction [Proceedings of the ACM i…☆17Updated 2 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆44Updated last year
- Original reference implementation of "LAENeRF: Local Appearance Editing for Neural Radiance Fields"☆16Updated last year
- [T-PAMI 2025] The official repo for “GPS-Gaussian+: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering fr…☆27Updated last month
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆76Updated 2 years ago
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆62Updated 2 years ago
- [3DV 2024] FastHuman: Reconstructing High-Quality Clothed Human in Minutes.☆40Updated last year
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆50Updated 2 years ago
- This is the code for "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects".☆61Updated 2 years ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆83Updated 9 months ago
- RNb-NeuS: Reflectance and Normal-based Multi-view 3D Reconstruction.☆55Updated 2 months ago
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆56Updated 9 months ago
- [CVPR 2024] Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction☆24Updated 6 months ago
- [SIGGRAPH Asia 2024] Streaming Volumetric Video SIBR Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussi…☆26Updated 8 months ago
- Official Code for S4D☆12Updated 10 months ago
- This is a repository containing the code of NeRF editing based on point deformation☆27Updated last year
- [ICCV2023] NSF: Neural Surface Fields for Human Modeling from Monocular Depth☆66Updated last year
- ☆75Updated 2 years ago
- My Modification to vanilla 3D Gaussians☆126Updated last year
- NeurIPS2023 Spotlight: Masked Space-time Hashing☆91Updated last year
- ☆11Updated last year
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆81Updated 2 years ago
- ☆27Updated 10 months ago