A tool for generating UML diagrams from C# code, designed to work seamlessly with Godot and .NET projects. UMLGenerator simplifies visualizing complex class hierarchies, and relationships through automated diagram creation.
☆53Mar 30, 2026Updated 3 months ago
Alternatives and similar repositories for UMLGenerator
Users that are interested in UMLGenerator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Godot-specific JSON converters for Chickensoft.Serialization.☆16Jun 19, 2026Updated 2 weeks ago
- Opinionated logging for C# in Godot, based on Chickensoft.Log.☆16Jun 19, 2026Updated 2 weeks ago
- Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.☆30Jun 19, 2026Updated 2 weeks ago
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆48Apr 28, 2026Updated 2 months ago
- Official Chickensoft website, blogs, and documentation.☆13Jun 21, 2026Updated 2 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Simple, synchronous, single-threaded reactive programming primitives and collections with fluent bindings. Sync guarantees deterministic …☆26Updated this week
- Easy integration testing for Godot with simulated input, node drivers, and fixtures.☆58May 21, 2026Updated last month
- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.☆67Jun 2, 2026Updated last month
- Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.☆39Jun 19, 2026Updated 2 weeks ago
- A .NET template for quickly creating a C# nuget package for use with Godot 4.☆48Jun 19, 2026Updated 2 weeks ago
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆78Jun 18, 2025Updated last year
- Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.☆70Jun 23, 2026Updated last week
- C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.☆142Jun 19, 2026Updated 2 weeks ago
- Platform-specific native extensions for Godot written in C#.☆18Jun 19, 2026Updated 2 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Runtime debug panel for Godot 4.x with C#☆35Jun 4, 2024Updated 2 years ago
- Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycl…☆216Updated this week
- ☆25Feb 12, 2026Updated 4 months ago
- C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, a…☆21Jun 20, 2026Updated 2 weeks ago
- ☆11Jun 24, 2024Updated 2 years ago
- C# Godot game template with Steamworks.NET ready out-of-the-box.☆33Mar 14, 2022Updated 4 years ago
- Source code for my Godot Character Creator System tutorial series on YouTube.☆13Feb 13, 2024Updated 2 years ago
- An OBS plugin to provide a filter that 9-slices sources.☆11Dec 10, 2024Updated last year
- Simple extensible logger for Godot 4.x. Comes with default console writer and error file writer with max log size limitation.☆11Jan 2, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- NSAlert category to run alerts synchronously as sheets☆21May 19, 2012Updated 14 years ago
- The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!☆589Updated this week
- ☆29Jun 23, 2025Updated last year
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.☆300Jun 23, 2026Updated last week
- Feature-rich Save System for the Godot Game Engine supporting code-less saving via reusable components.☆13Nov 16, 2025Updated 7 months ago
- A simple lexer implementation in c#☆12Nov 19, 2017Updated 8 years ago
- Global tool to make installing .NET version that little bit easier☆18Jul 9, 2024Updated last year
- Manage Godot versions and addons from the command line on Windows, macOS, and Linux.☆561Jun 23, 2026Updated last week
- 🎨 💻 📱An opinionated toolkit of React components and patterns☆10May 5, 2020Updated 6 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A collection of power-ups for your C# Godot game scripts that work with the SuperNodes source generator.☆17Jun 8, 2024Updated 2 years ago
- Cake Addin to support Squirrel.Windows☆11May 24, 2021Updated 5 years ago
- Companion repo for WFC lesson☆16Nov 2, 2023Updated 2 years ago
- moved to angel-dart/angel/packages/serialize☆13Feb 13, 2020Updated 6 years ago
- ☆22Aug 7, 2025Updated 10 months ago
- Add boolean operations to NSBezierPath like the pathfinder of Adobe Illustrator.☆17Dec 10, 2023Updated 2 years ago
- Operational Transform library for Dart☆14Aug 16, 2017Updated 8 years ago