giuseppemag / Game-physicsLinks
Game physics engines slides and F# code samples.
☆50Updated 10 years ago
Alternatives and similar repositories for Game-physics
Users that are interested in Game-physics are comparing it to the libraries listed below
Sorting:
- Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.☆307Updated 3 weeks ago
- Contains resources curated by the GraphicsProgramming discord. This includes articles, tutorials, and more.☆160Updated last year
- Game Engines with Source: Learning from the best☆732Updated last week
- Learn how to D3D11☆183Updated last year
- This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems o…☆212Updated 2 years ago
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆70Updated 6 months ago
- Rogy Engine Source Code.☆104Updated last year
- Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)☆577Updated last year
- Simple OpenGL boilerplate code☆62Updated last year
- A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.☆242Updated last month
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆326Updated 3 months ago
- C++/OpenGL 4.6 voxel game engine.☆115Updated 11 months ago
- A Vulkan game engine with a focus on data oriented design☆416Updated 8 months ago
- Collection of resources about game engine programming and computer 3D graphics.☆62Updated 4 years ago
- WIP 3D game engine with editor and other stuff☆193Updated 2 years ago
- Modern toy DirectX 12 renderer☆166Updated last year
- The procedural generation voxel engine☆567Updated this week
- Vulkan Game-Engine Project☆62Updated last year
- An experimental raytracer using OpenGL for GPU acceleration☆206Updated 3 years ago
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆59Updated 2 years ago
- C# OpenGL Path Tracer, Real-Time GPU accelerated☆104Updated 3 years ago
- Novice-built game engine from the ground up (with blogs!)☆433Updated 6 years ago
- Edyn is a real-time physics engine organized as an ECS.☆737Updated last month
- A recreation of Winston's shield effect from Overwatch using OpenGL☆56Updated last year
- Coral is a C++/C# wrapper around the .NET CoreCLR library, the purpose of Coral is to provide a native interface similar to Mono, but in …☆301Updated last week
- A lightweight, bloat-free 3D game engine for fast development and rapid iteration☆160Updated 7 months ago
- Lightweight physic engine designed for massive and fast simulations☆152Updated 4 years ago
- Open source C++ 3D game engine☆167Updated 2 weeks ago
- a simple galaxy renderer with Vulkan☆147Updated last year
- OpenGL Abstractions Classes to dive in and get coding + Demos☆42Updated 2 years ago