RedSkittleFox / Game-Engine-Programming-Resources
Collection of resources about game engine programming and computer 3D graphics.
☆60Updated 4 years ago
Alternatives and similar repositories for Game-Engine-Programming-Resources:
Users that are interested in Game-Engine-Programming-Resources are comparing it to the libraries listed below
- DirectX11 graphics engine☆136Updated 4 months ago
- 3D Game Engine☆179Updated 6 months ago
- NcEngine: 3D game engine written in modern C++ and Vulkan☆163Updated 2 weeks ago
- Toast Engine☆33Updated this week
- Open source C++ 3D game engine☆144Updated last month
- Vulkan Game-Engine Project☆59Updated last year
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dyanmic lights in games.☆85Updated 8 months ago
- Vulkan based game engine☆242Updated this week
- ☆117Updated last year
- A Vulkan Render Engine☆93Updated last month
- 2D/3D game engine from scratch☆88Updated 3 months ago
- DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, …☆139Updated 3 months ago
- Contains platform and API specific code written by Primal community members.☆50Updated 5 months ago
- Traktor Game Engine☆317Updated this week
- Froggy OpenGL Engoodener☆142Updated last month
- Modern toy DirectX 12 renderer☆165Updated 5 months ago
- Experimental DirectX 12 Rendering Engine☆86Updated last week
- An experimental game engine.☆170Updated last month
- Learn how to D3D11☆166Updated 5 months ago
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 8 months ago
- Real-Time Vulkan Renderer with features like PBR, IBL, and more.☆86Updated 2 years ago
- The Modern Vulkan Cookbook published by Packt☆178Updated last month
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆258Updated this week
- A cross-platform game engine/editor written in modern C++ (WIP)☆163Updated 8 months ago
- A Vulkan game engine in C++ with PBR rendering and a Declarative GUI Widgets library.☆110Updated 2 weeks ago
- 🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!☆95Updated 6 months ago
- A dx12/Vk game engine (kind of).☆128Updated 4 years ago
- Framework for rapid OpenGL demos prototyping☆111Updated 4 months ago
- A snapshot of our vulkan backend code☆283Updated 5 months ago
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆260Updated last week