gamesbyangelina / contrabotLinks
A hot game prototype jammed out at AI & Games Dagstuhl Seminar 2015.
☆12Updated 10 years ago
Alternatives and similar repositories for contrabot
Users that are interested in contrabot are comparing it to the libraries listed below
Sorting:
- This is the framework for the General Video Game Competition - http://www.gvgai.net/☆138Updated 7 years ago
- The Video Game Level Corpus☆251Updated 5 years ago
- A video game description language (VGDL) built on top pf pygame.☆157Updated 6 years ago
- Framework for THE RESISTANCE board & card game, with various AI bots.☆88Updated 9 years ago
- Civ simulator☆146Updated 9 years ago
- This is the framework for the Generative Design in Minecraft Competition☆96Updated 5 years ago
- An API that allows for AI bots to be written in the original 2009 version of Spelunky.☆32Updated 6 years ago
- A Java clone of the iOS game Hero Academy.☆20Updated 7 years ago
- Game platform for Artificial Intelligence research and education☆202Updated 2 years ago
- A Blood Bowl AI framework.☆136Updated last year
- No longer maintained, actually usable implementation of NEAT☆64Updated 7 years ago
- An implementation of the MANIC cognitive architecture.☆39Updated 8 years ago
- Immersive first-person parkour in a surreal, physics-driven voxel world.☆571Updated 3 years ago
- An Artificial Life system designed as an approach to Artificial Intelligence☆198Updated 4 years ago
- A generator of American small towns, with an emphasis on social simulation.☆100Updated 11 months ago
- Experiments with wang-like tiles☆156Updated 3 years ago
- NEAT implementation in Lua for Mario Kart 64 and the BizHawk emulator☆183Updated 8 years ago
- General Purpose Goal Oriented Action Planning☆595Updated last year
- Voxel Quest Isometric Small (No Large Files)☆287Updated 9 years ago
- Data management utilities for creating Magic the Gathering cards with neural networks.☆165Updated last year
- @twosigma's first artificial intelligence programming challenge☆198Updated 6 years ago
- Another HyperNEAT Implementation☆70Updated 6 years ago
- Neural Network Evolution Playground with Backprop NEAT☆140Updated 9 years ago
- AI Automated Planning with STRIPS and PDDL in Node.js☆322Updated 2 years ago
- ViZDoom Python wrapper☆74Updated 2 years ago
- Multi-layer Recurrent Neural Networks (LSTM, GRU, RNN) for character-level language models in Torch. Custom modifications to allow better…☆72Updated 5 years ago
- The original implementation of HyperNEAT in C++☆28Updated 9 years ago
- A Goal-Oriented Approach to Knowledge Discovery in Multi-Agent Systems☆43Updated 8 years ago
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆286Updated 7 years ago
- A read-only recreation of voxelquest from the snapshots☆147Updated 8 years ago