nicknlsn / MarioKart64NEAT
NEAT implementation in Lua for Mario Kart 64 and the BizHawk emulator
☆182Updated 8 years ago
Alternatives and similar repositories for MarioKart64NEAT:
Users that are interested in MarioKart64NEAT are comparing it to the libraries listed below
- An input driver for mupen64plus that consumes from a python web server☆191Updated 3 years ago
- A Real-time Mario Kart 64 AI using ConvNets.☆664Updated 3 years ago
- The Retro Learning Environment (RLE) -- a learning framework for AI☆185Updated 6 years ago
- Nintendo GameCube and Wii games for OpenAI gym using the Dolphin emulator.☆66Updated 8 years ago
- µniverse: RL environments for HTML5 games☆365Updated 6 years ago
- Neural Slime Volleyball☆209Updated 10 years ago
- Testbed for deep reinforcement learning☆160Updated 7 years ago
- Simple environment for creating very simple 2D games and training neural network models to perform tasks within them☆245Updated 5 years ago
- ☆216Updated 5 years ago
- Module to help with running learning agents against PyGame games☆156Updated 4 years ago
- A Python Interface for the Arcade Learning Environment (Shared Object)☆128Updated 4 years ago
- Use any TensorFlow model in a single line of code☆152Updated 6 years ago
- ViZDoom Python wrapper☆74Updated 2 years ago
- This is the framework for the General Video Game Competition - http://www.gvgai.net/☆139Updated 6 years ago
- Reinforcement Learning with Goals☆171Updated 5 years ago
- Going Deeper: Infinite Deep Neural Networks☆96Updated 6 years ago
- Save keras weight matrices as short animated videos during training☆105Updated 7 years ago
- Tensorflow implementation of "The Predictron: End-To-End Learning and Planning"☆290Updated 8 years ago
- Deepmind Recurrent Environment Simulators paper implementation in tensorflow☆74Updated 7 years ago
- Flappy Bird AI using Evolution Strategies☆142Updated 3 years ago
- Code for https://fosterelli.co/executing-gradient-descent-on-the-earth☆69Updated 8 months ago
- Neural Network Evolution Playground with Backprop NEAT☆139Updated 8 years ago
- Game AI Game Engine☆99Updated 6 years ago
- Cellular automaton-based calculus for the masses☆68Updated 5 years ago
- Multi-GPU reinforcement learning using Deep Q-Network in TensorFlow for OpenAI Gym☆182Updated 8 years ago
- Lightweight neural network library for Tensorflow.☆48Updated 7 years ago
- Codes of our team for the OpenAI Retro Contest of reinforcement learning☆99Updated 6 years ago
- The original implementation of HyperNEAT in C++☆28Updated 9 years ago
- Dataset for the spaceship task from "Metacontrol for Adaptive Imagination-Based Optimization"☆56Updated 8 years ago
- This is the 0.4 release of the Arcade Learning Environment (ALE), a platform designed for AI research. ALE is based on Stella, an Atari 2…☆160Updated 7 years ago