MisterTea / HyperNEAT
The original implementation of HyperNEAT in C++
☆94Updated 7 years ago
Alternatives and similar repositories for HyperNEAT:
Users that are interested in HyperNEAT are comparing it to the libraries listed below
- Python Evolutionary Algorithms. Contains implementations of NEAT and HyperNEAT.☆161Updated 6 years ago
- Portable NeuroEvolution Library☆330Updated last year
- implementation of neat like genetic algorithm for finding network topologies in tensorflow☆68Updated 5 years ago
- Another HyperNEAT Implementation☆70Updated 6 years ago
- The original implementation of HyperNEAT in C++☆28Updated 8 years ago
- A Python version of the NEAT algorithm (NeuroEvolution of Augmenting Topologies)☆47Updated 3 years ago
- Kenneth Stanley's NEAT code reorganized (tidier?)☆98Updated 5 years ago
- Neocortex-like reinforcement learning that runs on the GPU or CPU (OpenCL)☆69Updated 9 years ago
- fork of Kenneth Stanley's NEAT☆54Updated 5 years ago
- Neuroevolution as a direct policy search deep reinforcement learning method, implemented using Keras and DEAP.☆70Updated 4 years ago
- A Tensorflow based implementation of "Asynchronous Methods for Deep Reinforcement Learning": https://arxiv.org/abs/1602.01783☆67Updated 8 years ago
- Neural Network Evolution Playground with Backprop NEAT☆138Updated 8 years ago
- A lightweight, generic C++11 framework for evolutionary computation☆164Updated 2 years ago
- Evolutionary Neural Networks backed by TensorFlow and pure Python☆108Updated 8 years ago
- PGE: Parallel Game Engine☆100Updated 3 years ago
- This is the 0.4 release of the Arcade Learning Environment (ALE), a platform designed for AI research. ALE is based on Stella, an Atari 2…☆160Updated 7 years ago
- ☆43Updated 2 years ago
- Pure Python Library for ES-HyperNEAT. Contains implementations of HyperNEAT and ES-HyperNEAT.☆116Updated last year
- EXONA: The Evolutionary eXploration of Neural Networks Framework -- EXACT, EXALT and EXAMM☆59Updated 3 weeks ago
- A public python implementation of the DeepHyperNEAT system for evolving neural networks. Developed by Felix Sosa and Kenneth Stanley. See…☆72Updated 3 years ago
- Implementation of TD-Gammon in TensorFlow.☆112Updated 5 years ago
- Modular Agent Based Evolution Framework☆81Updated last week
- Python bindings to HTFE☆33Updated 10 years ago
- Evolutionary Algorithms Library☆63Updated 5 years ago
- ViZDoom Python wrapper☆74Updated 2 years ago
- The original Deepmind Atari 2600 DQN code☆31Updated 2 years ago
- A large collection of mostly reinforcement learning agents.☆84Updated 9 years ago
- ☆28Updated 5 years ago
- Using a paper from Google DeepMind I've developed a new version of the DQN using threads exploration instead of memory replay as explain …☆84Updated 9 years ago
- MM-NEAT version 2.0 is no longer supported. Please get MM-NEAT 3+ from https://github.com/schrum2/MM-NEAT☆11Updated 7 years ago