kelsey-sorrels / diffprocgenLinks
Procedural Generation Using Differentiable Programming
☆16Updated 6 years ago
Alternatives and similar repositories for diffprocgen
Users that are interested in diffprocgen are comparing it to the libraries listed below
Sorting:
- A video game description language (VGDL) built on top pf pygame.☆160Updated 6 years ago
- ☆62Updated 6 years ago
- OpenAI gym environment for evolving morphologies of 2D virtual creatures.☆34Updated 2 years ago
- A generator of American small towns, with an emphasis on social simulation.☆100Updated last year
- A gym environment for Stuart Armstrong's model of a treacherous turn.☆18Updated 7 years ago
- ☆14Updated 3 years ago
- A learning environment for interactive fiction☆25Updated 4 years ago
- A Python interface for Minecraft built on gRPC☆126Updated 3 years ago
- Code for reproducing the results from the paper Avoiding Side Effects in Complex Environments☆12Updated 4 years ago
- General framework for Bayesian inversion of continuous hierarchical models☆10Updated 4 years ago
- An environment for benchmarking commonsense agents☆29Updated 5 years ago
- The implementation of "The Kanerva Machine" with Pytorch and Pyro☆12Updated 7 years ago
- ☆20Updated 6 years ago
- Evolving squids through neuroevolution☆167Updated 5 years ago
- Java framework for experimenting with a 2-D version of the voxel-based soft robots.☆19Updated 2 years ago
- Read, write and manipulate code which reads, writes and manipulates code.☆10Updated 5 years ago
- ☆82Updated 4 years ago
- Python implementation of Bayesian Program Learning tools (with PyTorch)☆74Updated 3 years ago
- M.Sc. thesis: Cellular Automata + NeuroEvolution of Augmenting Topologies☆15Updated 8 years ago
- A slimmed-down, Totalistic-only version of my CA generator☆29Updated 11 years ago
- Minimalistic DeepDream with C89☆211Updated 4 years ago
- Train self-modifying neural networks with neuromodulated plasticity☆78Updated 6 years ago
- ☆28Updated 5 years ago
- Code for Powderworld: A Platform for Understanding Generalization via Rich Task Distributions☆73Updated last year
- A Church to Javascript compiler (DEPRECATED)☆141Updated 7 years ago
- Code to reproduce Neural Game Engine experiments and pre-trained models☆41Updated 3 years ago
- The Video Game Level Corpus☆259Updated 5 years ago
- 2019 talk at GECCO☆68Updated 6 years ago
- A Java clone of the iOS game Hero Academy.☆20Updated 8 years ago
- Code to reproduce the results in the "Unsupervised Learning of Goal Spaces for Intrinsically Motivated Exploration"☆21Updated 7 years ago