james-owen-ryan / talktownLinks
A generator of American small towns, with an emphasis on social simulation.
☆99Updated last year
Alternatives and similar repositories for talktown
Users that are interested in talktown are comparing it to the libraries listed below
Sorting:
- A rules-based AI framework for social simulation☆54Updated 2 years ago
- StoryAssembler: a dynamic choice-based narrative generation engine☆62Updated 5 years ago
- An authoring tool for text generation in computational media☆42Updated 2 years ago
- A simple, ASP-like embedded logic programming language for games☆47Updated last year
- A model-backed generative text library for JavaScript.☆142Updated 2 years ago
- Scéalextric is a knowledge-base for generating stories and jokes comprising a large collection of interlocking action triples and their l…☆62Updated 4 years ago
- Civ simulator☆147Updated 9 years ago
- Sabre is a narrative planning platform that generates stories which meet the author's goals and only contain actions that make sense for …☆43Updated this week
- Experiments with wang-like tiles☆157Updated 3 years ago
- A curated list of digital games that use Natural Language Generation techniques☆67Updated 6 years ago
- A tool for authoring and implementing tracery grammars in Twine.☆37Updated 7 years ago
- Spritely is a tool for autogenerating simple placeholder game sprites from images found on the web.☆74Updated 10 years ago
- New tracery, with async and a variety of powerful new features. Funded by the generosity of CROSS!☆55Updated 6 years ago
- A choice-based shared online text environment sandbox☆76Updated 9 years ago
- This is the framework for the Generative Design in Minecraft Competition☆96Updated 5 years ago
- Fantasy Worlds Procedurally Generated☆182Updated 7 years ago
- A constraint-based random number generater for use in games☆54Updated 10 years ago
- Rules-based engine for life sims, with time travel☆130Updated this week
- Plot suggestions for writers of creative fiction☆139Updated last year
- A small demo game by inkle written in ink, and built with Unity☆229Updated 4 years ago
- Procedural pixelart generator in the browser☆112Updated 3 years ago
- A narrative-focused agent-based settlement simulation framework.☆68Updated 2 months ago
- A storylets library for Twine2/Sugarcube.☆49Updated 4 years ago
- A demo built with the Unity General Mediation Engine (UGME), called Base Case.☆12Updated 8 years ago
- A simple open-source automated game designer☆21Updated 4 years ago
- Partial reconstruction of Versu's Praxis language☆10Updated last month
- A tool for creating fantasy campaign settings, including maps, regions, flags, cities, NPCs, businesses, legends, lore and more.☆71Updated 4 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- Information about procedural city generation☆155Updated 4 years ago
- Minimal UI in Unity for @inkle's Ink language (https://github.com/inkle/ink). Mirror of https://bitbucket.org/abroder/blot☆54Updated 9 years ago