Civ simulator
☆150Sep 1, 2016Updated 9 years ago
Alternatives and similar repositories for civs
Users that are interested in civs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- World generator using simulation of plates, rain shadow, erosion, etc.☆1,055Nov 18, 2025Updated 6 months ago
- A web application to visualize the history files produced by csv☆13Aug 31, 2014Updated 11 years ago
- Language generator☆33Aug 8, 2014Updated 11 years ago
- Plate simulation for python (wrapper of an existing C library)☆14Mar 30, 2025Updated last year
- A brief history of humankind in Javascript simulation game☆163Oct 4, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A fork of platec http://sourceforge.net/projects/platec/☆93Nov 23, 2025Updated 6 months ago
- CityGenerator is a tool for generating a setting for Fantasy Roleplaying games.☆132May 8, 2017Updated 9 years ago
- Novel-generator and generated novels for NaNoGenMo 2013☆36Mar 4, 2024Updated 2 years ago
- The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular a…☆58Jan 10, 2019Updated 7 years ago
- Fantasy Worlds Procedurally Generated☆190Sep 9, 2018Updated 7 years ago
- Roguelike and cRPG hybrid based on Basic Fantasy RPG Game system.☆13Dec 30, 2021Updated 4 years ago
- Produces a simulated history of a fake, randomly generated world.☆25Dec 27, 2020Updated 5 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Apr 12, 2017Updated 9 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆22Mar 14, 2017Updated 9 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes☆746Dec 1, 2019Updated 6 years ago
- A NaNoGenMo 2015 pseudo-entry☆13Jul 13, 2018Updated 7 years ago
- TESAnnwyn is a 3D landscape height map importer/exporter utility for TES3: Morrowind.☆23Jun 21, 2016Updated 9 years ago
- Procedural city generation demo☆242Apr 8, 2026Updated last month
- Procedural City Generation program implemented in Python and Visualized with Blender.☆590Jan 12, 2023Updated 3 years ago
- A generator of American small towns, with an emphasis on social simulation.☆102Sep 23, 2024Updated last year
- Map generator based on Voronoi Diagram and Perlin noise☆214Jul 16, 2018Updated 7 years ago
- Procedural Colorful Galaxies☆28Jun 12, 2016Updated 9 years ago
- Procedural world map generator☆364May 2, 2019Updated 7 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Generate political maps using voronoi diagrams☆27Aug 5, 2023Updated 2 years ago
- A collection of tools for OSR-style TTRPG games☆12Mar 20, 2024Updated 2 years ago
- PCGTutorials☆47Nov 8, 2014Updated 11 years ago
- MIRROR of https://codeberg.org/catseye/Samovar : Model worlds using propositions and run simulations in them☆18Dec 8, 2023Updated 2 years ago
- JME3 Cubes plugin re-write. All code not specifically detailed otherwise is licensed under MIT. Originally based on: https://github.c…☆16Oct 19, 2015Updated 10 years ago
- Island is a programming game designed as a support for Software Engineering classes☆16Mar 11, 2024Updated 2 years ago
- API to write Chunk Stories mods, implemented by chunkstories☆18Jun 25, 2023Updated 2 years ago
- A library for creating GGP (general game playing) players in Rust☆14May 8, 2015Updated 11 years ago
- A small, simple Roguelike Toolkit, based on BearLibTerminal, for developing Roguelike games in Go.☆30May 3, 2020Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- StoryAssembler: a dynamic choice-based narrative generation engine☆65Apr 5, 2020Updated 6 years ago
- Partial reconstruction of Versu's Praxis language☆13Sep 5, 2025Updated 8 months ago
- Procedurally generated medieval weapons for /r/proceduralgeneration monthly challenge #9 (Aug, 2016)☆12Aug 6, 2025Updated 9 months ago
- Binoculars with support for tagging enemies and visualization of occluded objects☆17Jun 18, 2025Updated 11 months ago
- V2 of dual polygon-triangle mesh code used in redblobgames's projects from 2017 to 2022. V3 (not here) used from 2023 onwards.☆66Nov 24, 2025Updated 6 months ago
- C/C++ Isosurface Extraction library☆15Jan 5, 2017Updated 9 years ago
- ☆16May 18, 2024Updated 2 years ago