GET-TUDA-CHOPPA / SpelunkBotsLinks
An API that allows for AI bots to be written in the original 2009 version of Spelunky.
☆33Updated 6 years ago
Alternatives and similar repositories for SpelunkBots
Users that are interested in SpelunkBots are comparing it to the libraries listed below
Sorting:
- Game platform for Artificial Intelligence research and education☆204Updated 3 years ago
- This is the framework for the General Video Game Competition - http://www.gvgai.net/☆139Updated 7 years ago
- Brain Simulator is a platform for visual prototyping of artificial intelligence architectures.☆292Updated 8 years ago
- Updated framework from the Ms Pac-Man vs Ghosts competition: https://www.facebook.com/pacman.vs.ghosts☆19Updated 8 years ago
- This is the 0.4 release of the Arcade Learning Environment (ALE), a platform designed for AI research. ALE is based on Stella, an Atari 2…☆160Updated 8 years ago
- A hot game prototype jammed out at AI & Games Dagstuhl Seminar 2015.☆12Updated 10 years ago
- AI for playing (and winning) in dark souls pvp☆329Updated 4 years ago
- The Retro Learning Environment (RLE) -- a learning framework for AI☆186Updated 7 years ago
- A large collection of mostly reinforcement learning agents.☆84Updated 10 years ago
- ViZDoom Python wrapper☆75Updated 2 years ago
- Game AI Game Engine☆100Updated 6 years ago
- ZZZKBot is a bot (AI) for Starcraft: Broodwar. It is designed to compete against other bots. It is not designed to compete against humans…☆59Updated 2 months ago
- PGE: Parallel Game Engine☆102Updated 4 years ago
- A modification of Google's Deep Q-Network to learn to play Super Mario Bros.☆167Updated 9 years ago
- An input driver for mupen64plus that consumes from a python web server☆190Updated 4 years ago
- MM-NEAT version 2.0 is no longer supported. Please get MM-NEAT 3+ from https://github.com/schrum2/MM-NEAT☆11Updated 8 years ago
- ERL - Evolved Reinforcement Learner☆42Updated 10 years ago
- StarCraft BroodWar AI Java Framework based on JBWAPI 2.1.0☆56Updated last week
- NeuroEvolution Box2D Framework☆48Updated 9 years ago
- Immersive first-person parkour in a surreal, physics-driven voxel world.☆573Updated 3 years ago
- The original implementation of HyperNEAT in C++☆29Updated 9 years ago
- General Purpose Goal Oriented Action Planning☆604Updated last year
- Module to help with running learning agents against PyGame games☆157Updated 4 years ago
- ☆171Updated 9 years ago
- Java interface to the Brood War API☆26Updated 10 years ago
- µniverse: RL environments for HTML5 games☆365Updated 6 years ago
- Testbed for deep reinforcement learning☆162Updated 8 years ago
- Portable NeuroEvolution Library☆333Updated last year
- Neural Slime Volleyball☆215Updated 10 years ago
- ☆68Updated 9 years ago