needle-mirror / com.unity.physics
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS framework, Unity Physics is network-ready, completely customizable, and built for performance out of the box. Whether youre building the next mobile hit or a new networked multiplayer console experience, Unity Phy…
☆42Updated 2 weeks ago
Alternatives and similar repositories for com.unity.physics:
Users that are interested in com.unity.physics are comparing it to the libraries listed below
- Spatial hashing for Unity using ECS/DOTS☆52Updated last year
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor☆70Updated last year
- UniRecast - navigation mesh toolset for Unity3D using DotRecast☆68Updated last month
- Unity APIs that may be useful but not mentioned in the documentation.☆43Updated 4 months ago
- A helper library for Unity Jobs, System.Threading, Async/Await and Coroutines in Unity.☆45Updated 2 years ago
- ☆63Updated last year
- ☆51Updated 11 months ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Comparison chart for C# ECS solutions/frameworks☆52Updated last year
- A simple collection of jobs used for view frustum culling☆51Updated 6 years ago
- Repository of additional unity BlobAsset☆13Updated last year
- 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.☆53Updated 2 months ago
- A Bounding Volume Hierarchy for Unity DOTS. WIP!☆59Updated 3 years ago
- Editor of `BlobAsset`☆33Updated 3 years ago
- The Unity BRG Container☆80Updated 8 months ago
- Concept about UtilityAI in ECS☆52Updated 4 years ago
- Runtime authoring solution for Entities☆51Updated last year
- To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shad…☆45Updated 4 years ago
- Bite-sized demos showcasing features of Latios Frameowrk for Unity DOTS☆27Updated this week
- Solution of Unity instancing mesh render with GPU culling.☆32Updated 3 years ago
- A fixed-point math library similar to unity.mathematics☆29Updated 3 months ago
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆80Updated 3 years ago
- Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand …☆47Updated 3 years ago
- Demo repository for URP + Frustrum Culling + Jobs☆32Updated 3 years ago
- A bunch of texture tools for unity☆58Updated 2 years ago
- A sample BRG project for the blog post @ https://gamedev.center☆65Updated last year
- Collection of Base Game ECS Features☆32Updated 4 months ago
- Fast, idiomatic C# implementation of Flatbuffers☆49Updated last year
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆32Updated 2 years ago
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 UI Toolkit is a set of features, resources and tools for developing user …☆43Updated 3 years ago