simeonradivoev / UIElementNodeGraphLinks
A bare bones stripped down version of the shader graph editor using UIElements
☆155Updated 5 years ago
Alternatives and similar repositories for UIElementNodeGraph
Users that are interested in UIElementNodeGraph are comparing it to the libraries listed below
Sorting:
- Graph-based mesh modifiers.☆177Updated 5 years ago
- UndoPro is a command-based undo system integrated into Unity's default system. This allows devs to use actions for their undo/redo operat…☆200Updated last year
- Simple, quick and good looking GUI windows for Unity, intended for prototyping and debugging☆137Updated 2 years ago
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆137Updated 2 years ago
- Line segments intersection for Unity.☆197Updated 5 years ago
- A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the ne…☆91Updated 5 years ago
- Behaviour tree editor for Unity3D☆117Updated 5 years ago
- A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity☆198Updated 3 years ago
- Unity3D: Simple core bezier functionality featuring interpolation and orientation.☆146Updated 5 years ago
- Converting UGUI to be DOTS compliant☆115Updated 4 years ago
- Visual Scripting Framework for Unity☆257Updated 3 years ago
- ☆140Updated 7 months ago
- Dynamic compilation tool for Unity3D engine.☆109Updated 9 years ago
- Tween Library for Unity3D(ECS+JOBS)☆179Updated 5 years ago
- A small addon for xNode that lets you add groups to your graphs☆108Updated 3 years ago
- Unity ECS based octree.☆153Updated 5 years ago
- Unity3D: A set of helper classes for 2D geometric calculations.☆81Updated 7 years ago
- ArrayDrawer is a base class like PropertyDrawer, but for arrays and lists.☆132Updated 4 years ago
- Open Terminal for Unity3D. execute your commands in runtime!☆121Updated last year
- ☆120Updated 4 months ago
- A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.☆118Updated 6 years ago
- A generic graph made off the UIElement GraphView built into Unity.☆214Updated 4 years ago
- Draw shapes (circle,line,arrow) with one line of code in Unity☆123Updated 4 years ago
- Examples of using the Job System in Unity3D☆57Updated 4 years ago
- A collection of helpers for work with Unity's ECS framework, used in our games.☆74Updated 4 years ago
- Unity everydayers.☆97Updated 7 years ago
- Unity custom handles examples☆107Updated 4 years ago
- An Octree Native Collection for Unity DOTS☆188Updated 4 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆108Updated 4 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago