simeonradivoev / UIElementNodeGraph
A bare bones stripped down version of the shader graph editor using UIElements
☆154Updated 5 years ago
Alternatives and similar repositories for UIElementNodeGraph:
Users that are interested in UIElementNodeGraph are comparing it to the libraries listed below
- Graph-based mesh modifiers.☆177Updated 5 years ago
- UndoPro is a command-based undo system integrated into Unity's default system. This allows devs to use actions for their undo/redo operat…☆199Updated last year
- make mesh like line, polygon, etc in unity3d☆188Updated 9 months ago
- Unity3D: Simple core bezier functionality featuring interpolation and orientation.☆143Updated 5 years ago
- Simple, quick and good looking GUI windows for Unity, intended for prototyping and debugging☆138Updated last year
- Behaviour tree editor for Unity3D☆116Updated 5 years ago
- Converting UGUI to be DOTS compliant☆115Updated 4 years ago
- ☆140Updated 4 months ago
- Dynamic compilation tool for Unity3D engine.☆109Updated 8 years ago
- A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the ne…☆91Updated 5 years ago
- Unity custom handles examples☆105Updated 4 years ago
- Bring C# scripting into Unity which acts as native code.☆157Updated 2 years ago
- Line segments intersection for Unity.☆196Updated 5 years ago
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆135Updated 2 years ago
- Unity3D: A set of helper classes for 2D geometric calculations.☆80Updated 7 years ago
- Unity C# 3D Math methods library.☆58Updated 4 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆105Updated 4 years ago
- Tween Library for Unity3D(ECS+JOBS)☆179Updated 5 years ago
- Inspect all fields, properties and methods in Unity editor☆87Updated 3 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆77Updated 7 years ago
- ArrayDrawer is a base class like PropertyDrawer, but for arrays and lists.☆132Updated 4 years ago
- A generic graph made off the UIElement GraphView built into Unity.☆214Updated 4 years ago
- A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.☆117Updated 6 years ago
- Visual Scripting Framework for Unity☆255Updated 3 years ago
- Unity ECS based octree.☆153Updated 5 years ago
- A collection of high customizable unlit shaders for Lightweight Render Pipeline☆124Updated 4 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- A (hopfully) growing collection of various math, geometry and general utility classes for Unity3d and C#☆75Updated last year
- Unity graph editor extension.☆139Updated 8 years ago
- single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds.☆109Updated 4 years ago