franjaviersans / WebGL3DPainter
A WebGL painter of 3D objects. It loads obj objects, and the user can paint the object in 3D space, or in the UV 2D texture space.
☆18Updated 7 years ago
Related projects: ⓘ
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with…☆46Updated 7 years ago
- Temporal Antialiasing on top of Three.js☆23Updated 7 years ago
- Custom stages for AnalyticalGraphicsInc/gltf-pipeline☆16Updated 3 years ago
- physically based path tracer written in JavaScript☆23Updated last year
- A minimal example of vertex quantization.☆11Updated 8 years ago
- Master project. Read a 3D model in a format like OBJ, display it per WebGL and provide tools to fill holes in the model.☆20Updated 4 years ago
- auto UV mapping for triangular mesh☆39Updated 8 years ago
- WebGL Volumetric Renderer☆68Updated 9 years ago
- Node-Based Shader Editor:☆10Updated 4 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆46Updated 3 years ago
- Fork of AMD GPUOpen Compressonator tool , for the purpose of further enhancing glTF support. and prototyping for ETC1S CRN, CTTF_128 Univ…☆31Updated 4 years ago
- ☆26Updated 7 years ago
- Convert radiance file (.hdr) to png.☆24Updated last year
- Computes the global bounding box of a gltf model☆20Updated 5 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆50Updated last week
- Screen-space reflections with WebGL☆44Updated 5 years ago
- Signed Distance Function Sculpting☆51Updated 6 years ago
- GLTF 2.0 Typescript Interface Generator☆23Updated 3 years ago
- A 3D engine created from scratch in WebGL☆19Updated 4 years ago
- ☆19Updated this week
- Utilities to manipulate spherical images☆68Updated 5 years ago
- Fast and robust triangle-triangle intersection test with high precision for cross and coplanar triangles based on the algorithm by Devill…☆42Updated 2 years ago
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆49Updated 7 years ago
- Mesh conversion tool including glTF/GLB support with Draco mesh compression☆42Updated 4 years ago
- ☆9Updated 9 years ago
- Seamlessly erase seams from your favorite 3D models.☆112Updated 10 months ago
- Reference Implementation of Automatic UV Mapping with Harmonic Maps.☆24Updated 7 years ago
- 📄 Triangle packer for light map☆75Updated 6 years ago
- ☆73Updated this week
- FFT based ocean simulation and rendering on WebGL☆34Updated 10 years ago