This is a powerful 3d line drawing extract framework
☆40Aug 10, 2018Updated 8 years ago
Alternatives and similar repositories for trianglemesh
Users that are interested in trianglemesh are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Kinect标定,采集,彩色图深度图融合,生成点云等☆14Mar 20, 2019Updated 7 years ago
- Activity-centric Scene Synthesis for Functional 3D Scene Modeling☆16Sep 6, 2015Updated 11 years ago
- ray - quadtree intersection + traversal for 2d "voxels"☆18Jan 2, 2016Updated 10 years ago
- A human sketch recognition algorithm based on Eitz et al., "How Do Humans Sketch Objects?"☆17May 4, 2013Updated 13 years ago
- The corresponding results of AiSketcher.☆23Mar 6, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Title: Scoring and Correcting Geometric Distortions in Images Cis 400/401 Project by: Tanay Mehta, Boris Treskunov, Grace Wang, and Jose…☆10Apr 30, 2014Updated 12 years ago
- Fast Registration Of image Groups☆15Updated this week
- Sandbox for experiments with GLSL and Google's Mediapipe, based on Three.js and React.js with Material-UI☆10Dec 2, 2025Updated 10 months ago
- ☆13Jun 8, 2014Updated 12 years ago
- globally optimal Manhattan frame estimation in real-time☆12Aug 8, 2016Updated 10 years ago
- High Fidelity content☆18Dec 10, 2022Updated 3 years ago
- Translate Nvidia Cg shading source code to Open GL Shading source code☆14Apr 23, 2014Updated 12 years ago
- Small code template for an OpenGL course☆11Feb 1, 2016Updated 10 years ago
- A tiny, portable image class that can read and write PNGs (with the help of libpng), set color-plane layout (at compile-time), and resize…☆13Jun 10, 2016Updated 10 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Unity; DX10; Discrete Fourier Transformation Ocean Waves☆14Jan 11, 2015Updated 11 years ago
- An embeddable dynamic web-server for React Native.☆15Nov 30, 2020Updated 5 years ago
- Softbody physics in Rust with WASM☆20Jan 7, 2023Updated 3 years ago
- Automatic generation of simple interiors for CityGML LOD2☆16Sep 23, 2015Updated 11 years ago
- A simple profiler viewer for Unity that can display massive CPU frames in an efficient way (unlike Unity's built-in profiler)☆29Jun 15, 2017Updated 9 years ago
- Lazy event manager for unity developers!☆18Mar 27, 2025Updated last year
- Creates a network of roads taking different parameters in account☆11Jan 10, 2018Updated 8 years ago
- 3D distance field generator.☆14Nov 28, 2014Updated 11 years ago
- WHU-PCPR: A cross-platform heterogeneous point cloud dataset for place recognition in complex urban scenes☆24Aug 7, 2026Updated 2 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- CUDA programming course focussing on GPU applications in particle physics☆13Aug 1, 2012Updated 14 years ago
- Example app that lets you construct retail shelving units.☆15Apr 17, 2017Updated 9 years ago
- Unity iOS Sample project☆11Aug 29, 2014Updated 12 years ago
- A C++ library for procedural generation of cities and large urban environments.☆42May 12, 2016Updated 10 years ago
- Getting dense reconstruction based on kinfu_large_scale and orbslam2.☆14Jun 27, 2017Updated 9 years ago
- A procedurally generated city. It uses OpenCL and Lua to generate textures and 3D models.☆12Feb 6, 2016Updated 10 years ago
- ☆24Jan 8, 2021Updated 5 years ago
- Beautiful and interactive timeline animation using SVG and d3.☆17Jan 6, 2023Updated 3 years ago
- 3D voxel-based cube engine with procedural generated landscapes and creatures☆16Jul 24, 2014Updated 12 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Implementation of Ken Shoemake's arcball transform with a few additions.☆11Aug 11, 2014Updated 12 years ago
- Unity Open Project #1: Action-adventure☆19Feb 16, 2021Updated 5 years ago
- A component based visual scripting solution for Unity powered by not quite bananas.☆18Jun 15, 2015Updated 11 years ago
- build电子书的目录,记录心得。☆11Jan 13, 2024Updated 2 years ago
- A procedural planet generator made in OpenGL 4.4☆17Aug 19, 2014Updated 12 years ago
- Source code for SCA paper "A Multi-Pass GAN for Fluid Flow Super-Resolution"☆20Jul 16, 2020Updated 6 years ago
- Brand new 3d mesh viewer and editor (C++, Qt, OpenGL)☆20Jul 8, 2015Updated 11 years ago