fathat / bsptools
Solid Leaf BSP Compiler for creating convex colliders on a unity 3d mesh
☆16Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for bsptools
- Source-like displacements for Unity☆14Updated 5 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- Simple tool for Unity to paint vertex colors on meshes☆15Updated 3 years ago
- Floor reflection shader that seems like planar mirror reflection.☆10Updated 6 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆13Updated 7 years ago
- ☆16Updated 9 months ago
- Z-Based Color Grading and Separate User LUT for Unity's "Post-Processing Stack V2"☆29Updated 5 years ago
- Modulate SH Weight Editor. 版本一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Updated last year
- ☆15Updated 6 years ago
- Isosurface generator for Unity3D☆17Updated 3 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆21Updated 8 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 3 years ago
- Testing new Mesh support for NativeArray in Unity 2019.3☆10Updated 5 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆25Updated 3 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆25Updated 6 years ago
- A Unity surface shader that removes noticeable tiling patterns by implementing a state-of-art stochastic tiling system.☆13Updated 4 years ago
- Display UV Check pattern of image effect for Unity3D☆26Updated 5 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 4 years ago
- A geometry-shader exploration project in Unity 2017.2. Can be used to render 60000 tufts of grass with little performance impact.☆13Updated 6 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Updated 3 years ago
- simple gpu instancing particles with collision calculation☆12Updated 7 years ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated last year
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- ☆10Updated 6 years ago
- Fast Softparticle For Unity☆12Updated 5 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 5 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Updated 6 years ago