zpl-c / librgLinks
🚀 Making multi-player gamedev simpler since 2017
☆1,422Updated 10 months ago
Alternatives and similar repositories for librg
Users that are interested in librg are comparing it to the libraries listed below
Sorting:
- cr.h: A Simple C Hot Reload Header-only Library☆1,715Updated 8 months ago
- A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.☆2,255Updated this week
- A library for high-performance, modern 2D graphics with SDL written in C.☆1,228Updated 3 years ago
- c++ toolkit for rapid development of live graphical apps and games☆1,716Updated 2 years ago
- ⚡️ ENet reliable UDP networking library☆933Updated 6 months ago
- Small C game development framework☆789Updated 3 years ago
- A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.☆1,448Updated 9 months ago
- Free, easy, portable audio engine for games☆2,036Updated last year
- Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games☆4,870Updated 3 months ago
- the thin c++ game engine☆1,591Updated 4 years ago
- Lightweight and Simple 3D Open Source Physics Engine in C++☆970Updated 4 years ago
- Single-file library for calculating 2D UI layouts using stacking boxes. Compiles as C99 or C++.☆971Updated 2 years ago
- A collection of open source c/c++ libraries for gamedev☆1,664Updated last year
- A network library for client/server games written in C++☆2,628Updated 3 weeks ago
- Pure C math library for 2D and 3D programming☆751Updated last year
- Single-file public domain libraries for C/C++☆2,120Updated 3 months ago
- Modern C++14 library for the development of real-time graphical applications☆1,758Updated 5 years ago
- A C99 3D game engine☆691Updated 2 months ago
- C Game Engine☆381Updated 3 years ago
- Portable base library for C programmers, designed for performance and simplicity.☆879Updated 3 years ago
- Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.☆614Updated 2 years ago
- A modern C++ tweening library☆805Updated 2 months ago
- Lightweight, multi-platform, data-oriented game engine.☆918Updated this week
- A tiny game engine in C.☆469Updated last year
- single-file C libraries from Philip Allan Rideout☆939Updated 2 months ago
- C99, header-only framework for games and multimedia applications☆1,385Updated 3 weeks ago
- 📐 Pushing the boundaries of simplicity☆1,047Updated 7 months ago
- single header C(99) library to implement client-server network code for games☆526Updated this week
- A portable, flexible file i/o abstraction.☆698Updated last week
- Packet acknowledgement system for UDP☆630Updated last year