erincones / objviewer
Another OBJ/MTL 3D models viewer
☆9Updated 5 years ago
Alternatives and similar repositories for objviewer:
Users that are interested in objviewer are comparing it to the libraries listed below
- A Shoemake Arcball camera in C++☆28Updated last year
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆25Updated 2 weeks ago
- Portfolio work using C++ and OpenGL☆12Updated 6 years ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Updated last week
- GPU based framework for writing Raytracers/Pathtracers. (Pronounced as "Yu-nay")☆72Updated 4 years ago
- Basic graphics samples using Magma library and Vulkan graphics API☆45Updated 2 weeks ago
- vGizmo3D - a virtual GIZMO 3D object manipulator / orientator, via mouse, with pan & dolly/zoom features☆53Updated last week
- Utility library for converting data+materials to/from VulkanSceneGraph☆72Updated this week
- Physically based Monte Carlo renderer written in C++☆28Updated 3 years ago
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆71Updated 2 years ago
- Axis aligned bounding box implemented on top of GLM☆27Updated 10 years ago
- Sample showcasing lifetime management and resource transfers in Vulkan☆44Updated this week
- A Vulkan rendering engine☆30Updated 4 years ago
- Bare bone example of double buffered pbo video streaming for opengl☆28Updated 6 years ago
- Simple 3D Engine (C++, DirectX 11/12, OpenGL 4.5, Vulkan, wxWidgets)☆31Updated 4 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Realtime Software Rasterizer☆32Updated 5 years ago
- OpenGL 4 PBR engine☆27Updated 5 years ago
- Next-gen general purpose game engine written in modern C++☆57Updated last month
- Vulkan template with light abstraction as a base for personal projects☆27Updated last month
- Tiny Global Illumination OpenGL Renderer☆51Updated 9 years ago
- Simple header-only C++ software renderer☆33Updated 2 years ago
- Code for my tutorials on using GLFW3.☆38Updated 9 years ago
- OpenGL Renderer w/ FrameGraph☆82Updated last year
- Implementation of Cuda to OpenGL rendering☆58Updated 4 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆43Updated 4 years ago
- 3D view interactor (C++, OpenGL).☆14Updated 8 years ago
- ☆41Updated 4 years ago
- A realtime lab software for experimentation around 3D models☆57Updated 4 months ago
- ImGui File Dialogs - CLI and Client Library☆71Updated last week