An extension for the SDL3 library for using WebGPU native.
☆68May 1, 2025Updated last year
Alternatives and similar repositories for sdl3webgpu
Users that are interested in sdl3webgpu are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An extension for the GLFW library for using WebGPU native.☆109May 24, 2025Updated 11 months ago
- CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.☆255Sep 3, 2025Updated 8 months ago
- Nim Godot 4.x GDExtension wrapper (Proof of Concept)☆29Jul 20, 2023Updated 2 years ago
- Proof of concept nim binding for Panda3D☆10Jan 13, 2024Updated 2 years ago
- Dawn Native WebGPU Examples☆30Dec 22, 2025Updated 4 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A game engine written in Nim using SDL2 (WIP).☆13Dec 23, 2024Updated last year
- ☆18Updated this week
- Vulkan 1.4 HPP RAII + SDL 3 tutorial☆14Mar 9, 2025Updated last year
- A self-contained high-performance WebGPU implementation on Vulkan☆151May 1, 2026Updated 2 weeks ago
- Friendly GLFW bindings for V☆11Mar 6, 2022Updated 4 years ago
- Example repository for Emscripten WASM debugging in VSCode☆26Nov 11, 2023Updated 2 years ago
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆483Sep 3, 2025Updated 8 months ago
- Friendly OpenGL bindings for V☆10Jul 8, 2022Updated 3 years ago
- A port of libsm64 to UE5☆25Dec 20, 2022Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Base UE5 plugin used for the UE5 Tutorial 3 - Creating Compute Shaders☆22Jan 22, 2026Updated 3 months ago
- Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new☆1,005Updated this week
- 🚀 A minimal WebGPU example written in Zig, compiled to WebAssembly (wasm). 🛠️ Ideal for experimenting and preparing for native developm…☆23Jan 4, 2026Updated 4 months ago
- Tutorial files for Unreal Engine 5 Debug Strings Advanced video☆24Dec 30, 2022Updated 3 years ago
- eCAL Toolbox for Simulink☆10Feb 16, 2024Updated 2 years ago
- 🌈 A terminal string colorizer for the V language.☆23Jul 29, 2022Updated 3 years ago
- Base UE5 plugin used for the UE5 Tutorial 2 - Creating Custom Shaders☆26Dec 6, 2025Updated 5 months ago
- Plugin for Unreal Engine 5 to generate Relaxed Cone Step Maps☆67Jan 14, 2025Updated last year
- Lightweight (single header file) C module implementing generic option type.☆16Jan 24, 2026Updated 3 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- godot-nim based bootstrapping framework supporting hot reloading☆55Oct 6, 2023Updated 2 years ago
- Basic sample for starting with WebGPU development.☆13Jul 17, 2023Updated 2 years ago
- Simple Role-based Access Control library☆13May 10, 2025Updated last year
- ☆13Oct 24, 2024Updated last year
- Super Fast Nim Macros For Internationalization and Localization☆31Mar 1, 2023Updated 3 years ago
- GUI Implementation for HTML5 Canvas☆28Dec 4, 2011Updated 14 years ago
- The GDScript Preprocessor Plugin extends the capabilities of GDScript, Godot's native scripting language, by introducing preprocessing fe…☆10Dec 31, 2023Updated 2 years ago
- godot 4.x bindings for nim-lang (early stage)☆73Aug 6, 2024Updated last year
- ☆13Jun 26, 2020Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Helper for generating Odin and V wrapper code from C source☆18May 15, 2020Updated 6 years ago
- This is a barebones example for tinycc compiler's dynamic compilation.☆16Jan 21, 2021Updated 5 years ago
- Learn to use WebGPU for native graphic applications in C++☆603Mar 12, 2026Updated 2 months ago
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆48Feb 25, 2026Updated 2 months ago
- RavEngine sample programs☆42Jul 25, 2025Updated 9 months ago
- Example collection for the SDL_GPU API☆488May 8, 2026Updated last week
- SIMD-optimized hashing, checksums and CRCs.☆42Jan 26, 2024Updated 2 years ago