waternine9 / swglLinks
Software Implementation of OpenGL 3.3 spec
☆24Updated 2 years ago
Alternatives and similar repositories for swgl
Users that are interested in swgl are comparing it to the libraries listed below
Sorting:
- A game engine written in zig☆35Updated 2 months ago
- The Quite OK Package Format☆114Updated last year
- A self-contained high-performance WebGPU implementation on Vulkan☆103Updated 2 weeks ago
- ☆37Updated last year
- Sili - a collection of cross-platform single-header libraries for modern C/C++ programming.☆137Updated 6 months ago
- C0 Programming Language☆58Updated 2 years ago
- A collection of freestanding single-header libraries for modern C development☆50Updated 4 months ago
- Single-Header CPU graphics library☆69Updated 9 months ago
- Reads Microsoft PDB (Program Database) files. Enables stacktracing on windows for The Odin Programming Language.☆21Updated last year
- Toying with vulkan and zig☆58Updated 5 months ago
- A "minimal" example of a Vulkan rainbow triangle in Odin with GLFW.☆11Updated last year
- DXC built using Zig☆69Updated 11 months ago
- A small networked game written as a first introduction to network programming☆18Updated 3 years ago
- Easy-to-use LBP binary serialization utility for Odin.☆51Updated last year
- The next generation Odin compiler☆64Updated 10 months ago
- Lua exporter for odin, made in odin☆37Updated 2 years ago
- A port & overhaul of Vertex Engine GPU Font Cache for the Odin programming language☆28Updated 4 months ago
- Odin bindings for FreeType☆17Updated last year
- All in one Dear ImGui source distro for C++, C and Zig.☆78Updated 3 weeks ago
- binding for VulkanMemoryAllocator c interface☆27Updated 4 months ago
- A spectral path tracer built with Zig + Vulkan☆136Updated this week
- Minimal C11 game libraries☆55Updated 2 years ago
- Bindings to WGPU Native in the Odin programming language☆42Updated 3 months ago
- A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniq…☆183Updated last month
- Jolt binding for Odin☆21Updated 6 months ago
- Proof of concept demonstrating that you don't need C++ to use D3D.☆47Updated 2 years ago
- A collection of software rendering routines☆21Updated 6 years ago
- A cross-platform single-header C library for managing virtual memory. Currently for Windows and Linux.☆31Updated 2 years ago
- JoltPhysics C interface