waternine9 / swglLinks
Software Implementation of OpenGL 3.3 spec
☆21Updated 2 years ago
Alternatives and similar repositories for swgl
Users that are interested in swgl are comparing it to the libraries listed below
Sorting:
- A game engine written in zig☆35Updated 6 months ago
- C0 Programming Language☆57Updated 2 years ago
- A collection of freestanding single-header libraries for modern C development☆48Updated 3 weeks ago
- Reads Microsoft PDB (Program Database) files. Enables stacktracing on windows for The Odin Programming Language.☆20Updated last year
- Single-Header CPU graphics library☆62Updated 6 months ago
- Alternative runtime library for C☆19Updated 2 years ago
- ☆37Updated last year
- The Quite OK Package Format☆103Updated 11 months ago
- Odin bindings for FreeType☆15Updated 10 months ago
- A small networked game written as a first introduction to network programming☆18Updated 3 years ago
- DXC built using Zig☆68Updated 7 months ago
- Sili - a collection of cross-platform single-header libraries for modern C/C++ programming.☆126Updated 3 months ago
- Win32 software rendering using only Odin's core libraries☆17Updated last year
- Work Stealing Threadpool in a C Header☆22Updated 3 weeks ago
- A port & overhaul of Vertex Engine GPU Font Cache for the Odin programming language☆28Updated last month
- A self-contained high-performance WebGPU implementation on Vulkan☆88Updated this week
- All in one Dear ImGui source distro for C++, C and Zig.☆68Updated 2 weeks ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆44Updated 2 years ago
- Minimal C11 game libraries☆53Updated 2 years ago
- SQLite viewer☆103Updated 2 weeks ago
- Simple-to-use single header modular font rendering library written in C.☆45Updated 3 weeks ago
- Proof of concept demonstrating that you don't need C++ to use D3D.☆47Updated 2 years ago
- A zero-dependencies, single-header 3D graphics library☆31Updated 6 months ago
- MySQL client bindings for Odin☆14Updated 2 years ago
- Network library in C for Windows☆76Updated last year
- Win32 + OpenGL demo of artifact‑free, high‑FPS window resizing/moving using a background render thread (C port of Jai example).☆68Updated last month
- A collection of software rendering routines☆21Updated 5 years ago
- A C Game Engine☆39Updated last year
- Lua exporter for odin, made in odin☆35Updated 2 years ago
- Easy-to-use LBP binary serialization utility for Odin.☆48Updated last year