drexel-systems / SysProg-ClassLinks
Systems Programming Course Repo
☆10Updated 4 months ago
Alternatives and similar repositories for SysProg-Class
Users that are interested in SysProg-Class are comparing it to the libraries listed below
Sorting:
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆555Updated 3 years ago
- Tutorial for the Lightweight Java Game Library (LWJGL) 3☆262Updated 4 years ago
- A Java math library for OpenGL rendering calculations☆791Updated 5 months ago
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆346Updated last week
- Demo suite for LWJGL 3☆370Updated last year
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆338Updated 4 months ago
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆173Updated last month
- LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, …☆5,136Updated last week
- OpenGL/Vulkan Java 3D Engine☆669Updated last year
- Java 3D Physics Engine & Library☆179Updated 4 months ago
- JNI based binding for Dear ImGui☆713Updated last week
- Simple UI solution for LWJGL3☆127Updated last year
- Java JNI bindings for Nvidia PhysX☆118Updated 3 weeks ago
- Vulkan tutorial by Alexander Overvoorde ported to Java☆186Updated 2 years ago
- A better way to use gamepads in Java☆115Updated 5 years ago
- AWT support for LWJGL3☆129Updated 9 months ago
- Java Collision Detection and Physics Engine☆520Updated last year
- JVM bindings for Bullet Physics and V-HACD☆97Updated this week
- [LEGACY] LWJGL 2.X - The Lightweight Java Game Library.☆562Updated 2 years ago
- The code to my YouTube tutorial series☆38Updated 7 years ago
- Book contents for the book "3D Game Development with LWJGL 3"☆61Updated 3 months ago
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆132Updated this week
- A 2D Open Source Physics Engine in Java☆26Updated 4 years ago
- Insanely fast ECS (Entity Component System) for Java☆356Updated last year
- Gradle plugin for LWJGL 3☆20Updated last year
- Debugging LWJGL3 OpenGL applications☆40Updated last year
- JVM bindings for Jolt Physics and V-HACD☆55Updated last week
- Java library for accessing input devices☆164Updated last week
- The jMonkeyEngine3 Software Development Kit based on Netbeans☆336Updated last week
- Global Keyboard / Mouse Hook for Java applications.☆279Updated 4 years ago