djmgit / voxel_spaceLinks
Voxel space implementation with Raylib in C
☆16Updated last year
Alternatives and similar repositories for voxel_space
Users that are interested in voxel_space are comparing it to the libraries listed below
Sorting:
- Voxel engine written in rust and rendered with WGPU☆14Updated 5 months ago
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.☆33Updated 9 months ago
- ☆22Updated 5 months ago
- ☆86Updated 2 years ago
- Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.☆19Updated 5 months ago
- Example of integrating Raylib, Flecs, cJSON, Chipmunk, TinyFileDialogs and Nuklear.☆49Updated last year
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆79Updated 2 months ago
- Standalone node editor in raylib☆49Updated 9 months ago
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆117Updated last year
- Free voxel models for Avoyd Voxel Editor: make voxel art, export to 3D mesh etc. All downloadable assets are licensed under CC BY 4.0.☆48Updated 7 months ago
- game engine based on raylib+EnTT libraries, end goal of creating a tactical RPG☆21Updated 3 years ago
- Midless is a free and open-source voxel game made in C.☆114Updated last year
- Community edition of the T-RECS Entity Component System☆24Updated last year
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆118Updated 2 months ago
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆32Updated 2 years ago
- ☆17Updated 9 months ago
- An Open Source Voxel RPG☆40Updated 2 months ago
- C++ libqodot port☆13Updated 3 years ago
- 3D tile based map editor using Raylib☆28Updated 3 months ago
- ☆21Updated 4 years ago
- Raylib and C project template with hot-reload architecture☆22Updated 4 years ago
- A very simple ECS using raylib☆34Updated last year
- CLI tool for converting .map files to .gltf/.glb☆37Updated last year
- A comprehensive list of custom game engines☆190Updated 7 months ago
- Render a voxel world with ray tracing☆10Updated 3 weeks ago
- Drag[en]gine Game Engine☆81Updated this week
- WAD to glTF converter☆23Updated last year
- ☆105Updated last month
- Doom (shareware) ported to the Sokol headers.☆64Updated 3 weeks ago
- multithreaded simd Raytracer for Voxel Engines☆10Updated last year