dgreenheck / threejs-procedural-planetsLinks
Procedurally generated planets using Three.js
☆248Updated 6 months ago
Alternatives and similar repositories for threejs-procedural-planets
Users that are interested in threejs-procedural-planets are comparing it to the libraries listed below
Sorting:
- Three.js library for fracturing and slicing meshes in real time.☆198Updated 4 months ago
- My personal dumping ground for misc three.js sketches.☆306Updated this week
- Virtual javascript worlds at planetary scales for your threejs or react-three-fiber scene 👋🌐☆145Updated last year
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆345Updated 2 months ago
- ☆160Updated 8 months ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆134Updated 11 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆90Updated 11 months ago
- A simple R3f character controller☆96Updated last week
- Adds support for hiding repeating texture patterns to Three.JS☆82Updated 5 months ago
- 🌊 Interactive Water Surface shader component for React Three Fiber☆119Updated last year
- A collection of Three.js Shading Language (TSL) textures☆196Updated last month
- Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.☆331Updated 2 months ago
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆92Updated last month
- Implementation of Evan Wallace's webgl-water demo using ThreeJS☆253Updated 3 years ago
- 🍰 Bake your Three.js shaders or materials into textures!☆163Updated last month
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆120Updated last month
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more…☆91Updated 2 weeks ago
- A fake glow material for react three fiber.☆162Updated 9 months ago
- ☆79Updated last year
- A home for my experiments and alguna que otra cosa.☆47Updated 3 months ago
- Dissolve Effect a popular technique used in games to make things disintegrate or transform. Build using shaders and particles in Three.js…☆54Updated 5 months ago
- Computer Graphics Études with WebGL and Three.js☆145Updated 3 weeks ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆146Updated 2 years ago
- ☆59Updated last year
- 💡 Better lighting in three.js☆309Updated 2 years ago
- Collection of shader materials for three.js☆358Updated this week
- Ultimate Lens Flare Post Processing Effect for @react-post-processing☆216Updated 2 years ago
- ☆66Updated 2 years ago
- ☆233Updated 8 months ago
- Infinite procedurally generated world generated in WebGL with Three.js☆516Updated 2 years ago