kenjinp / hello-worlds
Virtual javascript worlds at planetary scales for your threejs or react-three-fiber scene 👋🌐
☆141Updated 10 months ago
Alternatives and similar repositories for hello-worlds:
Users that are interested in hello-worlds are comparing it to the libraries listed below
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆142Updated last year
- Demonstration of three.js working with rapier3d.js☆86Updated last year
- Tools and IntelliSense for GLSL and WGSL.☆132Updated 2 months ago
- JavaScript 2D physics library☆133Updated last year
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆178Updated 7 months ago
- ☆82Updated 2 years ago
- ☆57Updated last year
- 📦 Importable base64 encoded CC0 assets☆100Updated 6 months ago
- ☆225Updated 5 months ago
- 💎 Minimal three.js alternative.☆334Updated 2 weeks ago
- ☆65Updated last year
- A collection of Three.js Shading Language (TSL) textures☆161Updated 2 weeks ago
- Adds support for hiding repeating texture patterns to Three.JS☆79Updated 2 months ago
- Performant plane reflections in three.js r139☆112Updated 3 years ago
- 🚂 Thomas the Text Engine – high-performance WebGL 2D/3D text rendering utilities for React-Three-Fiber☆70Updated last year
- ☆54Updated 2 months ago
- ☆39Updated last week
- ⚡️ A React abstraction for the popular three-gpu-pathtracer☆181Updated 6 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆80Updated 7 months ago
- Three.js library for fracturing and slicing meshes in real time.☆177Updated 3 weeks ago
- Demo of grass blowing in the wind in Three.JS / GLSL☆76Updated 3 years ago
- ⚡ Jolt physics in React☆107Updated 8 months ago
- Raymarching abstraction for creating simple SDF animations with threejs☆171Updated 3 months ago
- Composable Game Input.☆60Updated 2 years ago
- My personal dumping ground for misc three.js sketches.☆284Updated last week
- An entity manager for JavaScript☆73Updated last month
- ☆147Updated 4 months ago
- 💡 Better lighting in three.js☆298Updated 2 years ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆281Updated this week
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆71Updated 2 months ago