unitycoder / VoxelTerrainAdvancedLinks
v3 version of one old marching cubes terrain
☆32Updated 10 months ago
Alternatives and similar repositories for VoxelTerrainAdvanced
Users that are interested in VoxelTerrainAdvanced are comparing it to the libraries listed below
Sorting:
- Fast Voxel Traversal testing in Unity.☆29Updated 7 years ago
- Visual inspector editor for Unity☆51Updated 8 years ago
- Voxel engine made in C# for Unity☆46Updated 5 years ago
- Volumetric explosion shader in Unity☆31Updated 8 years ago
- A spline editor tool for Unity, useful for creating complex 3D movements and animation☆31Updated 10 years ago
- An Ivy Generator for Unity5.x☆17Updated 9 years ago
- Open Source Unity3d Planetary Terrain Editor Extension with incremental background updates via multithreading☆79Updated 7 months ago
- High performance voxel landscape functions for Unity 5.3+ using compute and geometry shaders☆51Updated 9 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- A voxel game prototype made with Unity☆52Updated 7 years ago
- Multithreaded C++ plugin to do DC in Unity☆24Updated 8 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 5 years ago
- C# / Unity port of Joshua Tippetts Accidental Noise Library☆44Updated 9 years ago
- Billboard driven space nebula that you can fly in and around☆32Updated 8 years ago
- A library for Unity to support creating and modifying curves in the editor.☆62Updated 3 years ago
- ☆13Updated 9 years ago
- L-System implementation in Unity3d for procedurally generated trees☆27Updated 6 years ago
- Open Source road mesh generator script for Unity☆37Updated 9 years ago
- Unity project that implements the voronoi fracture on a table top.☆28Updated 9 years ago
- A simple example of how to create a Unity terrain from code using procedural noise.☆48Updated 5 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- A collection of useful one-off C# scripts that I have created for Unity, along with example scenes.☆36Updated 7 years ago
- Perlin noise on the GPU in Unity☆43Updated 4 years ago
- Custom extensions for the Unity MapMagic asset☆22Updated 9 years ago
- Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and sett…☆43Updated 5 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- Procedural map generator that builds medevial towns☆30Updated 8 years ago
- A physically-based Toon Shader for Unity☆23Updated 5 years ago
- This is a Marching cubes smooth voxel engine in Unity☆36Updated 3 years ago
- Drop-in replacement terrain grass shaders for Unity☆67Updated 4 years ago