unitycoder / VoxelTerrainAdvancedLinks
v3 version of one old marching cubes terrain
☆33Updated last month
Alternatives and similar repositories for VoxelTerrainAdvanced
Users that are interested in VoxelTerrainAdvanced are comparing it to the libraries listed below
Sorting:
- Voxel engine made in C# for Unity☆46Updated 5 years ago
- Volumetric explosion shader in Unity☆31Updated 8 years ago
- Visual inspector editor for Unity☆50Updated 7 years ago
- A voxel game prototype made with Unity☆49Updated 6 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Light version of the ColorPalettes Asset for Unity☆26Updated 10 years ago
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆40Updated 6 years ago
- A trello client and bug reporter for Unity☆22Updated 7 years ago
- A spline editor tool for Unity, useful for creating complex 3D movements and animation☆31Updated 9 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- Unity project that implements the voronoi fracture on a table top.☆27Updated 8 years ago
- High performance voxel landscape functions for Unity 5.3+ using compute and geometry shaders☆51Updated 8 years ago
- A physically-based Toon Shader for Unity☆22Updated 5 years ago
- Unity Vertex PBR Shader☆21Updated 6 years ago
- A Unity script to generate multiple variants of evenly distributed `Gradient` based on input `AnimationCurve`.☆35Updated 6 years ago
- Multithreaded C++ plugin to do DC in Unity☆24Updated 7 years ago
- Don't use this - use Deform instead! Its way better!☆50Updated 6 years ago
- The shader scaffolding tool for Unity.☆45Updated 7 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- Extending a Unity3d Inspector window to show int tags☆32Updated 7 years ago
- Library to create procedural meshes in Unity3D.☆23Updated 7 years ago
- An Ivy Generator for Unity5.x☆17Updated 8 years ago
- An unlit über-shader covering all the common use cases☆38Updated 7 years ago
- A juicy system for tweening Unity3D sprites, UI elements, colors, and more. Works for Unity 5.x and 2018.x/2019.x☆50Updated 6 years ago
- ☆13Updated 8 years ago
- Custom extensions for the Unity MapMagic asset☆22Updated 8 years ago
- A scene validator UI for unity☆27Updated 7 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)☆34Updated 3 years ago
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆38Updated last year