unitycoder / VoxelTerrainAdvanced
v3 version of one old marching cubes terrain
☆33Updated last month
Alternatives and similar repositories for VoxelTerrainAdvanced:
Users that are interested in VoxelTerrainAdvanced are comparing it to the libraries listed below
- Voxel engine made in C# for Unity☆46Updated 5 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Volumetric explosion shader in Unity☆31Updated 8 years ago
- slightly updated version of some old voxel terrain project☆16Updated 8 years ago
- ☆13Updated 8 years ago
- Common sorting algorithms in C#.☆10Updated 6 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 3 years ago
- Custom extensions for the Unity MapMagic asset☆22Updated 8 years ago
- A unity editor extension for enums☆15Updated 4 years ago
- A trello client and bug reporter for Unity☆22Updated 7 years ago
- Texture map generation tool made in Unity☆24Updated 10 years ago
- A voxel game prototype made with Unity☆48Updated 6 years ago
- The Unity SmartConsole plugin - adds a quake style console to Unity☆13Updated 8 years ago
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆39Updated 6 years ago
- One voxel engine to rule them all and in Unity3D bind them.☆19Updated 8 years ago
- An efficient and easy to use voxel framework for Unity.☆30Updated 4 years ago
- An Ivy Generator for Unity5.x☆17Updated 8 years ago
- The shader scaffolding tool for Unity.☆45Updated 7 years ago
- A collection of useful one-off C# scripts that I have created for Unity, along with example scenes.☆36Updated 6 years ago
- Fast Voxel Traversal testing in Unity.☆30Updated 7 years ago
- Unity Modular system let's you create game object with procedural generated parts.☆34Updated 6 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆47Updated 6 years ago
- A spline editor tool for Unity, useful for creating complex 3D movements and animation☆31Updated 9 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆22Updated 6 years ago
- ☆32Updated 6 years ago
- Unity3d Editor tools to create rooms quickly.☆37Updated 7 years ago
- Integrate noise generation modules into a nice Node based unity editor for some interesting visual noise visualization☆18Updated 6 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago