Project for bachelor's thesis "Procedural City Generation Tool With Unity Game Engine" by Henri Viitanen
☆27Jul 15, 2016Updated 9 years ago
Alternatives and similar repositories for EdgeGraph
Users that are interested in EdgeGraph are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Unity texture editor and procedural generator☆16May 13, 2015Updated 10 years ago
- Proof-of-Concept Modular Procedural Generation Plugin for Unity.☆16Mar 4, 2016Updated 10 years ago
- Procedural, real time, city generation prototype for Unity3D.☆62Sep 11, 2016Updated 9 years ago
- Procedural Cityscape Generation in Unity☆22Feb 15, 2020Updated 6 years ago
- Create your own planet, procedurally☆18Nov 11, 2019Updated 6 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Unity Screen Space Ray Traced Depth of Field☆25Mar 9, 2018Updated 8 years ago
- ☆17Aug 16, 2018Updated 7 years ago
- Full shader source for https://medium.com/@cyrilltoboe/simplest-gradient-skybox-with-moon-8581610c86c0☆13Aug 11, 2017Updated 8 years ago
- A Unity implementation of a level generator based on one or more agents moving in a grid.☆15Jan 24, 2020Updated 6 years ago
- A procedural city generator built for Unity.☆62Jun 5, 2025Updated 10 months ago
- A collection of procedural art tools for Unity☆12Sep 5, 2018Updated 7 years ago
- Repo for my "S.O.L.I.D Design Patterns" mini-series.☆14Sep 6, 2019Updated 6 years ago
- Unity compute shader implementation of andy Lomas growth algorithm☆13Aug 5, 2019Updated 6 years ago
- Procedural Generation toolkit for Unity3D☆20Oct 5, 2017Updated 8 years ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Unity_SeparableSubsurfaceScatter☆21May 26, 2018Updated 7 years ago
- Procedurally generated city with Unity3D☆20Jul 27, 2019Updated 6 years ago
- Playing around with procedural generation in Unity☆17Oct 22, 2016Updated 9 years ago
- Procedural farm generator in Unity 3D☆14Jul 17, 2017Updated 8 years ago
- Project for Computer Graphics course☆15Jan 9, 2018Updated 8 years ago
- Unity port (C#) of the Random Dungeon Generator by drow : http://donjon.bin.sh/code/dungeon/dungeon.pl☆32May 30, 2023Updated 2 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆20Jan 2, 2022Updated 4 years ago
- ☆18Dec 19, 2020Updated 5 years ago
- A simple dialogue tree editor for unity☆16Oct 10, 2018Updated 7 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Some procedural planet generation in Unity 5☆15Sep 8, 2015Updated 10 years ago
- Road network generation tool for Unity☆92Mar 2, 2024Updated 2 years ago
- The NavMesh demo for the new Unity 5.6 Navigation Features. This is the project that was used at GDC as well as Unite AMS☆27Jul 31, 2017Updated 8 years ago
- C++ Coding Standard as Unreal Plugin☆19Jan 5, 2026Updated 3 months ago
- Small unity editor script that generates a terrain procedurally using 7 different noise types .☆15Sep 4, 2019Updated 6 years ago
- Tool to convert Godot tscn files to json☆14Jul 27, 2025Updated 8 months ago
- Accurate portal rendering. Like in Portal... Multiple rendered layers deep.☆16Nov 26, 2018Updated 7 years ago
- Tool for designing ang executing queue-based simulation models.☆13Jan 15, 2017Updated 9 years ago
- ☆18Dec 13, 2016Updated 9 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision det…☆19Jun 23, 2018Updated 7 years ago
- A useful set of scripts for working with rigidbody objects in Unity3d☆17May 23, 2013Updated 12 years ago
- ☆18Aug 8, 2019Updated 6 years ago
- ☆14Jul 13, 2023Updated 2 years ago
- a dead-simple way to publish your markdown files as webpages☆17Oct 5, 2014Updated 11 years ago
- Procedural city generator in C#☆35Jan 17, 2016Updated 10 years ago
- Sub Surface Scattering Approximation Shader for Unity 3D☆90May 1, 2015Updated 10 years ago