dbircsak / blogLinks
Used for code placed on blog
☆24Updated last year
Alternatives and similar repositories for blog
Users that are interested in blog are comparing it to the libraries listed below
Sorting:
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Updated 9 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- Drop-in replacement terrain grass shaders for Unity☆67Updated 4 years ago
- Mask by alpha channel bloom effect for Unity.☆56Updated 9 years ago
- Unity Quadtree using Texture2D (based on CodingTrain tutorial)☆47Updated 7 years ago
- RadialBlur post image effect for Unity3D☆31Updated 10 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 7 years ago
- Customizable toolbar available in the Unity editor.☆39Updated 7 years ago
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆40Updated 2 years ago
- Ambient lighting probe sampling☆50Updated 5 years ago
- Displays mesh's UV in Unity editor window.☆67Updated 3 years ago
- Simple bake manager for lightmapping in Unity☆70Updated 8 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- various post-processing effects for Unity☆48Updated 6 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 6 years ago
- Bake skinned mesh animations to 2D textures☆55Updated 4 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- color spreading post-processing effect in Unity☆42Updated 3 years ago
- Update built-in ParticleSystem with ComputeShader☆25Updated 7 years ago
- ☆28Updated 8 years ago
- A set of shaders for Unity which use the rim of a surface to suggest depth.☆34Updated 4 years ago
- ☆29Updated 8 years ago
- 3D intersection algorithm collections for Unity.☆71Updated 7 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 7 years ago
- ☆62Updated 6 years ago
- Light probe editor for Unity.☆74Updated 12 years ago
- ☆21Updated 7 years ago