datenwolf / codesamples
This is a growing collection of code samples, fully working demonstration programs I wrote as supplementary material for articles posted at forums, newsgroups, Q&A sites, blogs, and so on.
☆83Updated 2 years ago
Alternatives and similar repositories for codesamples:
Users that are interested in codesamples are comparing it to the libraries listed below
- Efficient and clean text rendering for OpenGL☆116Updated 5 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆92Updated 8 years ago
- EGL 1.5 implementation for Windows and X11 supporting OpenGL.☆63Updated 3 years ago
- dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.☆115Updated 6 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆47Updated 8 months ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Real Time 3D Demo written in 2008 in C++ using OpenGL and GLSL☆53Updated 6 years ago
- Simple event queue for GLFW 3☆74Updated 6 years ago
- Tutorial on NIB-less Cocoa OpenGL Window☆38Updated 5 years ago
- Code for my tutorials on using GLFW3.☆38Updated 9 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆118Updated 8 years ago
- ShaderGen is a tool that automatically generates OpenGL Shading Language shaders that duplicate fixed function OpenGL behavior.☆110Updated 2 years ago
- Vulkan demos and tutorials.☆71Updated 8 years ago
- An abstract graphics API library☆121Updated 6 years ago
- Spinning Vulkan Cube☆130Updated 7 months ago
- The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.☆114Updated 2 years ago
- Comparison of OpenGL and Vulkan API in terms of performance.☆83Updated 2 years ago
- Vulkan library oriented on high speed rendering☆295Updated 6 years ago
- fork from http://sourceforge.net/projects/ftgl☆59Updated last year
- High quality 2D vector graphics rendering library for OpenGL and OpenGL ES.☆79Updated 10 years ago
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆160Updated 3 years ago
- A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend☆227Updated 9 years ago
- Minimalistic image loader library for GL projects☆64Updated 7 years ago
- Modern C++ swizzling header-only library☆189Updated last year
- Single file, header-only .OBJ mesh loader with zero dependancies☆49Updated 9 years ago
- Wavefront OBJ library in C with an OpenGL Core Profile renderer☆96Updated 7 years ago
- Text rendering in Vulkan by estimating signed distance☆242Updated 6 years ago
- A GLSL parser☆264Updated last year
- OpenGL and Vulkan header and loader generator.☆206Updated 5 months ago