danilw / nanogui-GLES-wasmLinks
nanogui port for GLES and WASM
☆37Updated 4 years ago
Alternatives and similar repositories for nanogui-GLES-wasm
Users that are interested in nanogui-GLES-wasm are comparing it to the libraries listed below
Sorting:
- Oryol extension module samples☆82Updated 3 years ago
- A simple port of the "Getting started with GLFW3" code to valid code for Emscripten compilation☆68Updated 7 years ago
- glTF 2.0 loader for C++14☆23Updated 8 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- Cross-Platform WebAssembly/WebGL and Native/OpenGL 3D GLFW project StarterKit built with CMake☆76Updated 7 years ago
- Lion Vector Graphics☆123Updated 2 years ago
- Pesto is a high-performance GUI framework in C++ highly inspired by CSS and HTML, using Skia as rendering engine.☆75Updated 5 years ago
- yet another C++ port of three.js, based on r86+☆87Updated 6 years ago
- A path tracer written in glsl and javascript☆35Updated 5 years ago
- NodeJS and C++ bindings for https://www.khronos.org/vulkan/☆17Updated 8 years ago
- Minimalistic Immediate Mode GUI toolkit for WebGL☆84Updated 9 years ago
- A C++/OpenGL/OpenAL based application built with CMake for Linux/Windows/macOS/WebAssembly☆74Updated 3 years ago
- Blend2D interactive demos and benchmarking tool☆56Updated last month
- Custom stages for AnalyticalGraphicsInc/gltf-pipeline☆16Updated 4 years ago
- A read-only mirror of the antigrain SVN repository.☆32Updated 11 years ago
- Software 3D renderer & rasteriser written in WASM/C & TypeScript to test / showcase WebAssembly and compare performance☆34Updated 7 years ago
- TGen - Simple C++ Tangent Generator☆42Updated 6 years ago
- Vulkan NanoVG backend☆32Updated 7 years ago
- NanoRT(SW ray tracer) backend for NanoVG☆52Updated 3 years ago
- A vaporwavey demo of WebAssembly and WebGL☆97Updated 5 years ago
- OpenGL UI Library☆42Updated 4 months ago
- a 3d modeler☆115Updated last year
- Library for 3DS files☆28Updated 10 years ago
- TypeScript 3D framework☆54Updated 4 years ago
- А C++JS binding library supporting multitple JS engines and backends☆77Updated 5 years ago
- An implementation of Blinn-Loop algorithm that renders Bézier curves on GPU.☆47Updated last year
- Anti-Grain Evolution. 2D graphics engine for Speed and Quality in C++.☆122Updated 9 months ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- Demo project for using WebGL shaders in WebAssembly☆121Updated 2 years ago
- OpenGL GUI library☆105Updated 3 years ago