danielshervheim / unity-core-utils
A collection of common Unity scripts and extensions I've found myself continually rewriting.
☆14Updated 3 years ago
Alternatives and similar repositories for unity-core-utils:
Users that are interested in unity-core-utils are comparing it to the libraries listed below
- Combine multiple textures into one!☆30Updated 4 years ago
- Ghost of Tsushima lantern system from the duels☆23Updated 3 years ago
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.☆20Updated 5 years ago
- Generates preview textures for sprites, icons of Unity models☆35Updated 6 years ago
- Control Unity Post-Process Effects with Timeline☆24Updated 6 years ago
- Post Processing Stack☆27Updated 4 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 4 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆22Updated last year
- Library of procedural generation code for use in Unity☆48Updated last year
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- Searchable and compact drawer for UnityEvent☆26Updated 3 years ago
- PivotPainter tools and shaders for unity☆25Updated 2 years ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆29Updated 3 months ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆37Updated 2 years ago
- Screenshot utility for Unity runtime & editor☆30Updated 3 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆52Updated 2 years ago
- Some C# Extension functions for common Unity problems.☆28Updated 2 months ago
- A tool that generates custom editors in Unity☆23Updated 5 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 3 years ago
- Editor extension for Unity with various tools to help working with skinned meshes.☆21Updated 3 years ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- Open-source tweening library that's part of the Juce Unity tools framework.☆26Updated last year
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆23Updated 4 years ago
- Unity Plugin that adds the following features to timeline: (1) Frame Cutting and Insertion, (2) Timeline and Animation View Synchronizat…☆37Updated 2 years ago
- Useful Editor Utility☆25Updated 2 years ago
- ☆22Updated 6 years ago
- Base Template for Unity Projects, IOC, MVC, Message Broker,Unitask, ECS-Entitas, Addressables, Tests, profiling, CI/CD/staging☆16Updated last year
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆40Updated 5 years ago
- Unity UI Toolkit sample: "Scribble" custom control☆19Updated 7 months ago