danielshervheim / unity-core-utilsLinks
A collection of common Unity scripts and extensions I've found myself continually rewriting.
☆14Updated 3 years ago
Alternatives and similar repositories for unity-core-utils
Users that are interested in unity-core-utils are comparing it to the libraries listed below
Sorting:
- Unity UI Toolkit sample: "Scribble" custom control☆21Updated 11 months ago
- ☆20Updated 4 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆37Updated 3 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 4 years ago
- Applies Preset to folders and objects☆43Updated 2 years ago
- Processing-like API for Unity. Built on top of the Shapes vector graphics library☆30Updated 11 months ago
- Searchable and compact drawer for UnityEvent☆26Updated 3 years ago
- Breaking down timings on compilation, assembly reload and enter/exit Play Mode in the simplest way possible. Requires Unity 2019.3 and ne…☆24Updated 4 years ago
- Control Unity Post-Process Effects with Timeline☆25Updated 6 years ago
- Post Processing Stack☆26Updated 4 years ago
- Draw data chart in Unity Editor, useful for debugging.☆32Updated 11 months ago
- Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by …☆54Updated 9 months ago
- Ghost of Tsushima lantern system from the duels☆23Updated 4 years ago
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 2 years ago
- ⬜ Gradient Map post effect for Unity Urp☆25Updated last week
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆30Updated 6 months ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆14Updated 4 months ago
- Just some easy gizmos to draw ui rulers to help implement ui☆23Updated last year
- Library of procedural generation code for use in Unity☆57Updated 2 weeks ago
- Ambient lighting probe sampling☆45Updated 5 years ago
- Screenshot utility for Unity runtime & editor☆30Updated 4 years ago
- Reactive node system for Unity☆44Updated last year
- Combine multiple textures into one!☆31Updated 4 years ago
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆45Updated last year
- Unity Recorder plugin to capture large image sequences.☆37Updated 10 months ago
- ⚙ Tool for convenient ScriptableObject's creation☆40Updated 3 weeks ago
- math utility☆10Updated 6 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- A set of utility classes to make it easier to access hidden functionality☆20Updated 4 years ago
- Simple Octree for Unity with Job System☆28Updated 4 years ago