☆37May 2, 2021Updated 5 years ago
Alternatives and similar repositories for Engine1
Users that are interested in Engine1 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆14Dec 8, 2022Updated 3 years ago
- Toy RenderMan renderer☆16Dec 30, 2023Updated 2 years ago
- A lightweight, modern Render Hardware Interface (RHI) abstraction layer for C++ SnapRHI provides a clean, unified API that abstracts away…☆40Apr 3, 2026Updated 2 months ago
- Stochastic Substitute Tree (SST) real-time demo☆21May 16, 2020Updated 6 years ago
- Procedural 3D mesh generation tool☆20Mar 25, 2018Updated 8 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆19Jul 19, 2021Updated 4 years ago
- TORSION is an open source real-time vehicle physics implementation built with Unity 3D. TORSION was built throughout a playlist series on…☆52Jul 26, 2025Updated 11 months ago
- dcel.js is lightweight JavaScript implementation of Doubly connected edge list.☆11Apr 14, 2024Updated 2 years ago
- Oren-Nayar diffuse lighting for GLSL☆28Jul 7, 2017Updated 8 years ago
- A small realtime software rendering library☆17May 25, 2020Updated 6 years ago
- Real-Time Shading with Polyhedral Lights using Silhouette Detection☆36Jul 16, 2021Updated 4 years ago
- Learn to use CMake with Visual Studio 2017☆13Dec 17, 2018Updated 7 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- an implementation of the Bentley–Ottmann line intersection algorithm for openFrameworks☆13Oct 9, 2012Updated 13 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Interface for scene and material modules☆75May 7, 2026Updated last month
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Apr 10, 2026Updated 2 months ago
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆25Nov 4, 2019Updated 6 years ago
- ☆18Dec 6, 2016Updated 9 years ago
- Software rasterization occlusion culling library☆39Sep 18, 2015Updated 10 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆17Aug 12, 2018Updated 7 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆65Mar 3, 2017Updated 9 years ago
- ☆144Jan 5, 2022Updated 4 years ago
- An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.☆57Dec 24, 2021Updated 4 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Deferred Renderer using Vulkan☆16May 19, 2022Updated 4 years ago
- Real-Time Hybrid Hair Rendering using Vulkan™☆469Feb 16, 2024Updated 2 years ago
- ☆333Mar 18, 2019Updated 7 years ago
- Sample benchmark demonstrating the VK_NV_cooperative_vector extension☆15Dec 22, 2025Updated 6 months ago
- Minecraft clone written in D and OpenGL☆10Jul 11, 2021Updated 4 years ago
- OpenGL library with cool demos☆11Apr 22, 2015Updated 11 years ago
- Unity Immediate Mode GUI Wrapper☆10Apr 21, 2018Updated 8 years ago
- Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer☆222May 21, 2025Updated last year
- Project Vega - CSU GDA Fall 2017☆10Feb 15, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆39Jan 12, 2023Updated 3 years ago
- Multithreaded CPU based path tracer built from scratch in C++☆24Nov 19, 2018Updated 7 years ago
- Jedi Knight II Source Code compiled in Visual Studio 2012 & Windows 8 SDK☆27May 19, 2019Updated 7 years ago
- 📦☆11Mar 6, 2023Updated 3 years ago
- Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AV…☆62Dec 28, 2020Updated 5 years ago
- ☆17Oct 24, 2025Updated 8 months ago
- Single- and Double- intrusive linked lists for C++☆19Sep 13, 2015Updated 10 years ago