danielesteban / cubitos
Voxel renderer and pathfinder for three.js
☆34Updated 2 years ago
Alternatives and similar repositories for cubitos:
Users that are interested in cubitos are comparing it to the libraries listed below
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆66Updated 7 months ago
- GPU based frustum and occlusion culling in WebGL.☆53Updated last year
- ☆57Updated last year
- The complete journey of a vertex, going from model coordinates to screen coordinates☆30Updated last year
- Tools and IntelliSense for GLSL and WGSL.☆130Updated last month
- Visualize draw call cost.☆86Updated 2 years ago
- ☆35Updated 2 years ago
- Track your WebGPU memory usage☆68Updated 4 months ago
- ☆46Updated last month
- ☆19Updated 8 months ago
- Examples of WebGL Physics Library☆53Updated 2 weeks ago
- ☆56Updated 3 years ago
- Raymarching abstraction for creating simple SDF animations with threejs☆169Updated last month
- An Particle System Editor for three.quarks☆29Updated 2 years ago
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆59Updated last year
- ☆10Updated last year
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆69Updated last month
- Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!☆30Updated 2 months ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆59Updated 4 years ago
- ☆65Updated last year
- ☆28Updated 3 years ago
- Combine the flexibility of CSS3/HTML5 with the capabilities of Three.js using CSSLayout. Enable HTML overlays, implement responsive desig…☆25Updated last year
- Composable camera controls for react-three-fiber☆21Updated 11 months ago
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆94Updated last year
- WebGPU-powered, Halloween-themed breakout game☆117Updated last year
- A case study in effective WebGPU patterns for rendering glTF models☆63Updated last year