danielesteban / terrainLinks
A fast heightmap based voxelizer
☆22Updated 3 years ago
Alternatives and similar repositories for terrain
Users that are interested in terrain are comparing it to the libraries listed below
Sorting:
- Marching cubes renderer for three.js☆57Updated 3 years ago
- An Particle System Editor for three.quarks☆29Updated 2 years ago
- Loose collection of *things*☆25Updated 3 years ago
- Portals with three.js☆35Updated 3 years ago
- Game Development Toolkit for Three.js☆24Updated 2 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 3 years ago
- Liquid shader with glass material using threejs and react-three-fiber☆55Updated last week
- Convert THREE.Mesh to Ammo.btCollisionShape☆31Updated last year
- ☆22Updated 2 years ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated 11 months ago
- aframevr component for auto baking ambient occlusion to the vertex colors☆23Updated 2 years ago
- Yet another voxels engine☆31Updated 3 years ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆30Updated 3 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- An A-Frame component for placing raytraced surfaces in a scene.☆27Updated 5 years ago
- ☆47Updated 5 months ago
- ☆59Updated last year
- 🥤 Max Taste, Min Waste. Generate tight geometries around sprites and flipbooks 🫧☆20Updated last year
- WebXR / VR Painting, drawing, and image editing app. Mirror of main location: https://gitlab.com/zach-geek/vartiste☆27Updated 2 years ago
- Examples of WebGL Physics Library☆53Updated last month
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- Visualize draw call cost.☆89Updated 2 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆105Updated 9 months ago
- PhysX for JavaScript☆110Updated 2 years ago
- ☆17Updated 3 years ago
- ☆56Updated 3 years ago
- three.js lightmap interior test☆40Updated 4 years ago
- GPU based frustum and occlusion culling in WebGL.☆56Updated last year