cjacobwade / BigHopsToolsLinks
Slightly cleaned up, standalone tools I'm using for project Big Hops
☆11Updated 3 years ago
Alternatives and similar repositories for BigHopsTools
Users that are interested in BigHopsTools are comparing it to the libraries listed below
Sorting:
- Fake stop motion effect for Unity☆36Updated 4 years ago
- Rotation fix for exporting from Blender to Unity☆35Updated 5 years ago
- ☆45Updated 9 years ago
- Functions for making a simple grid inventory in Unity☆39Updated 4 years ago
- A vertex shader function that culls meshes with Squash/Stretch based on their distance to the player.☆17Updated 4 years ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆69Updated 3 years ago
- 🖥 An example of LCD Display shader in URP.☆33Updated 2 years ago
- Implements Material Instance capabilities like in Unreal Engine 4☆24Updated 4 years ago
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆17Updated 4 years ago
- Unity tool to pack texture assets via any custom material/shader.☆34Updated 3 years ago
- Attributes and Property Drawers/Decorators for Unity☆25Updated 2 years ago
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆33Updated 2 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆52Updated 5 years ago
- Fence Layout tool for Unity☆23Updated 3 years ago
- Game Design Patterns for C++☆55Updated this week
- A Unity extension for quickly adding prefabs to the scene by creating shortcuts in the Hierarchy right-click menu.☆41Updated 5 years ago
- URP Texel Lighting☆42Updated 3 years ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆30Updated last year
- Ambient lighting probe sampling☆50Updated 5 years ago
- functional but not necessarily out of the box toolset for authoring non-destructive terrain in unity☆13Updated 2 years ago
- A bunch of scripts I use when working with Unity to do things faster!☆31Updated 7 months ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆33Updated 4 years ago
- A procedural stair builder for Unity☆19Updated 5 years ago
- Replaces Update with a high performance subscription model and allows multi-threaded scripts to "inject" code into the main Unity thread.☆32Updated 2 years ago
- runtime command console for unity☆28Updated 7 years ago
- Package for taking gameplay screenshots in the Unity Editor across all three pipeline types☆60Updated 4 years ago
- Wrappers for all the .NET collections in System.Collections.Generic that allow them to be used with the Unity editor and its serializatio…☆34Updated 4 years ago
- Medieval Town Generator for Unity☆40Updated 4 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆30Updated 7 years ago
- A cool physics based character controller based on @toyful_games 's game Very Very Valet. You're welcome to make additions.☆11Updated 3 years ago