JanMalitschek / Grid-Placer
A Unity3D package to alleviate the pain of creating grid-based maps by hand
☆32Updated last year
Alternatives and similar repositories for Grid-Placer:
Users that are interested in Grid-Placer are comparing it to the libraries listed below
- Package for creating Unity packages in GitHub! Just like this one!☆28Updated last year
- Breaking down timings on compilation, assembly reload and enter/exit Play Mode in the simplest way possible. Requires Unity 2019.3 and ne…☆24Updated 3 years ago
- Some C# Extension functions for common Unity problems.☆28Updated 2 weeks ago
- Self-updating Areas enum for NavMesh in Unity☆15Updated 3 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- Additional types and functionality☆24Updated 3 years ago
- #NVJOB Name Generator. Free Unity Asset.☆28Updated 2 years ago
- A tool for Unity3D to help you pinpoint redundant data☆21Updated 4 years ago
- Open-source tweening library that's part of the Juce Unity tools framework.☆26Updated last year
- Enhanced animation events for Unity Mecanim.☆13Updated last year
- Simple to use list view for Unity editor☆17Updated 6 years ago
- Creates the package manifest file for a Unity package☆16Updated 10 months ago
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆17Updated 3 years ago
- The canvas visualizer is an editor util that helps you visualise all of your rectangle transforms within your canvas for easier navigatio…☆37Updated 3 years ago
- Package Symlinker is a tool that allows you create symbolic links to packages, so you can edit any package as if it were located right in…☆26Updated 2 years ago
- An attribute that allows you to use an enum as an index for arrays and lists☆14Updated 4 years ago
- Unity3D editor tool to speed up scene switching and playtesting when you are working with multiple scenes.☆42Updated 5 years ago
- ☆16Updated 4 years ago
- A serializable class that holds the reference to an interface☆19Updated 2 years ago
- Unity package that shatter glass☆36Updated last year
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆11Updated last year
- A simple spell check tool for the Unity editor☆23Updated last year
- Attributes and Property Decorators for Unity that have access to the SerializedProperty used to draw the field.☆19Updated 2 years ago
- Build utility for Unity☆24Updated 2 years ago
- Send messages to your Discord channel via webhooks.☆18Updated 6 months ago
- Attributes and Property Drawers/Decorators for Unity☆23Updated last year
- Custom property that allows to reference scene asset directly from the Editor☆10Updated 8 months ago
- Just some easy gizmos to draw ui rulers to help implement ui☆23Updated last year
- A way of storing common types as references in your assets.☆13Updated 3 years ago