christiancosgrove / PlanetRendering2Links
☆17Updated 8 years ago
Alternatives and similar repositories for PlanetRendering2
Users that are interested in PlanetRendering2 are comparing it to the libraries listed below
Sorting:
- ☆17Updated 8 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 9 years ago
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆100Updated 4 years ago
- ☆45Updated 5 years ago
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆28Updated 5 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 9 years ago
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆53Updated 4 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆98Updated 8 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- procedural planets☆33Updated 6 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated 3 weeks ago
- 3D Multiplayer First Person Shooter☆23Updated 11 years ago
- A real-time 3D distance field modeling software☆23Updated 7 years ago
- A simple OpenGL 2.1 game engine, written in C++.☆37Updated 4 years ago
- Multi broadphase 2D rigid body physics engine☆14Updated last year
- Splatting using OpenCL can reach more than 2 Bln Splats/s !☆39Updated 9 years ago
- A fragment-shader skydome implementation☆47Updated 5 years ago
- 3D Physics Engine.☆52Updated 9 years ago
- Voxel Editor and Game in One☆45Updated 5 years ago
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆60Updated 6 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Updated 5 years ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆65Updated 4 years ago
- A real-time ocean surface simulated using Tessendorf's algorithm and OpenGL.☆110Updated 7 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Procedural world generation experiment☆24Updated 6 years ago
- A C++ library for procedural generation of cities and large urban environments.☆41Updated 9 years ago