christiancosgrove / PlanetRendering2Links
☆17Updated 8 years ago
Alternatives and similar repositories for PlanetRendering2
Users that are interested in PlanetRendering2 are comparing it to the libraries listed below
Sorting:
- ☆17Updated 8 years ago
- ☆45Updated 5 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆100Updated 4 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated 3 weeks ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆29Updated 5 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 9 years ago
- procedural planets☆33Updated 6 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 9 years ago
- [WIP] High performance 3D graphics game engine☆32Updated 3 years ago
- An experimental non-gpu 3d voxel engine.☆46Updated 3 years ago
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆74Updated 9 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- ☆17Updated 9 years ago
- C++ Vulkan 3D Game Engine☆29Updated 6 years ago
- 3D Physics Engine.☆52Updated 9 years ago
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆53Updated 4 years ago
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- 3D graphics engine using OpenGL☆68Updated 7 years ago
- OpenGL 4 PBR engine☆27Updated 6 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- A C++ library for procedural generation of cities and large urban environments.☆41Updated 9 years ago
- onut. A little framework to make games in C++ or JavaScript☆47Updated 2 weeks ago
- Demonstration of Sean O'Neil's Atmospheric Scattering Shaders from GPU Gems 2. Bonus: Lens Flares!☆37Updated 8 years ago
- Former 3D game engine, now available to public for educational and testing purposes☆16Updated 8 years ago
- ☆18Updated 9 years ago
- Engine and game☆77Updated 8 years ago
- 3D Game Engine written in C++ using OpenGL.☆34Updated 7 years ago
- Procedural landscape rendering library☆93Updated 8 years ago