christiancosgrove / PlanetRendering2Links
☆17Updated 8 years ago
Alternatives and similar repositories for PlanetRendering2
Users that are interested in PlanetRendering2 are comparing it to the libraries listed below
Sorting:
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- ☆17Updated 8 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 10 years ago
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆100Updated 4 years ago
- procedural planets☆33Updated 6 years ago
- BlendELF is a 3d game engine for rapid prototyping and game & virtual reality creation.☆46Updated 15 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆28Updated 5 years ago
- ☆46Updated 5 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆98Updated 8 years ago
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆53Updated 5 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Mostly self-contained game/engine☆49Updated 10 months ago
- Minimalistic, cross platform, open source 3d game engine framework☆61Updated 4 years ago
- onut. A little framework to make games in C++ or JavaScript☆47Updated 2 months ago
- Base code for thebennybox's 3D Game Programming Tutorial series☆79Updated 6 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated last month
- Voxel engine in C++ using Urho3D☆108Updated 7 years ago
- A simple OpenGL 2.1 game engine, written in C++.☆37Updated 4 years ago
- Engine and game☆77Updated 8 years ago
- dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.☆117Updated 7 years ago
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆61Updated 7 years ago
- Project 247, real-time 3D graphic presentation (a.k.a. demo)☆25Updated 7 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- A tiny 2D header-only flood-fill lighting engine☆85Updated 3 years ago
- Voxel Editor and Game in One☆45Updated 5 years ago
- Procedural tree mesh generator (and editor)☆203Updated 9 years ago
- Texture Packer for Game Development Using MaxRects Algorithm☆71Updated 5 years ago
- Scape terrain editor☆56Updated 4 years ago