azagoruyko / skeleposerLinks
It's like Shape Editor in Maya but works with skeletons (transforms).
☆28Updated 2 months ago
Alternatives and similar repositories for skeleposer
Users that are interested in skeleposer are comparing it to the libraries listed below
Sorting:
- Collision Deformer for Maya☆59Updated 8 months ago
- Data Centric Modular Rigging System☆43Updated last year
- Maya C++ Plugins☆45Updated last month
- Deformer suite for Autodesk Maya☆58Updated 2 years ago
- A modular rigging framework for Autodesk Maya☆36Updated 2 years ago
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆42Updated 8 years ago
- Mesh shaped controls for Maya☆43Updated last year
- Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.☆53Updated 5 years ago
- ☆36Updated last year
- proof of concept of skinCluster for transforms☆37Updated 5 years ago
- Maya Ascii (.ma) preview and visualization tool☆61Updated 2 years ago
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆54Updated last year
- A skin weights component editor inspired from Softimage.☆91Updated last year
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆49Updated 2 months ago
- Create collision detection using expression node.☆66Updated last year
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆69Updated 4 years ago
- RBF node for Maya 2016☆59Updated 8 years ago
- proof of concept of machine learning rivet node☆58Updated 5 years ago
- Maya component-based rigging☆45Updated 2 years ago
- Maya hud plugin based on viewport 2.0☆36Updated 5 years ago
- ☆36Updated last year
- 💊 Mesh/UV check commands for Maya☆38Updated last year
- tension map node for Maya☆43Updated 7 years ago
- ☆32Updated 4 months ago
- Flexible picker for animators in Maya☆31Updated 5 months ago
- Fast Maya skinCluster Save / Load☆35Updated 9 years ago
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆56Updated 7 years ago
- Maya toolkit used to save/load pose and animation clip.☆30Updated 6 years ago
- Weight controller nodes for Autodesk Maya to control blend shape weights or weighted deformers for various effects.☆36Updated 7 months ago
- ☆15Updated 3 years ago