azagoruyko / skeleposer
It's like Shape Editor in Maya but works with skeletons (transforms).
☆23Updated 4 months ago
Alternatives and similar repositories for skeleposer:
Users that are interested in skeleposer are comparing it to the libraries listed below
- Data Centric Modular Rigging System☆39Updated 4 months ago
- Collision Deformer for Maya☆53Updated last year
- RBF node for Maya 2016☆55Updated 8 years ago
- Deformer suite for Autodesk Maya☆54Updated last year
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆67Updated 3 years ago
- Maya component-based rigging☆42Updated last year
- A skin weights component editor inspired from Softimage.☆83Updated 7 months ago
- Maya C++ Plugins☆29Updated last year
- A modular rigging framework for Autodesk Maya☆34Updated last year
- proof of concept of machine learning rivet node☆56Updated 4 years ago
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆44Updated 9 months ago
- ☆35Updated 9 months ago
- Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.☆47Updated 5 years ago
- Mesh shaped controls for Maya☆38Updated 8 months ago
- Maya Ascii (.ma) preview and visualization tool☆58Updated last year
- Bell collider for Maya☆47Updated 8 months ago
- Skinning tools for maya.☆75Updated 3 years ago
- Maya Python Debugger Tool☆38Updated 4 years ago
- Create collision detection using expression node.☆58Updated last year
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆39Updated 7 years ago
- ☆26Updated 3 months ago
- All the plugins and script for Maya made by Marco Giordano free to download☆31Updated 12 years ago
- ☆35Updated 11 months ago
- bifrost nodes and helper scripts☆73Updated last year
- A set of tool for maya designed to handle character deformation effectively☆38Updated 8 years ago
- Stubs for Autodesk Maya☆52Updated 5 months ago
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆40Updated last month
- Autodesk Maya cross-platform development environment with CMake☆31Updated 3 years ago
- Weight controller nodes for Autodesk Maya to control blend shape weights or weighted deformers for various effects.☆36Updated 6 months ago
- A tool for organize shaders in Autodesk Maya.☆32Updated last week