IngoClemens / moduleInstaller
Installation script to install a module-based script or plug-in for Autodesk Maya.
☆16Updated 5 years ago
Alternatives and similar repositories for moduleInstaller:
Users that are interested in moduleInstaller are comparing it to the libraries listed below
- Custom Maya Muscle Spine rig builder☆15Updated 3 years ago
- (c++) Maya 2016.5 Dependency Graph Node for calculating transforms along a Nurbs Surface☆12Updated 7 years ago
- Autodesk Maya cross-platform development environment with CMake☆31Updated 3 years ago
- Maya hud plugin based on viewport 2.0☆34Updated 4 years ago
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆19Updated last month
- Maya plugin with tools to reorder the vertices on a mesh to match the order of another.☆24Updated 7 years ago
- tension map node for Maya☆39Updated 6 years ago
- Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.☆14Updated 4 years ago
- ☆14Updated 6 years ago
- Autodesk Maya tool for copy the deformer weights from one deformer to other deformer.☆19Updated 3 years ago
- BlendTransforms plug-in for Maya☆23Updated 7 years ago
- A modular rigging framework for Autodesk Maya☆34Updated last year
- Extend the maya channel box with searchability and colour☆17Updated 3 years ago
- Maya plugin for creating proxy geometry for rigs.☆22Updated 7 years ago
- An example of a simple control shape manager in Maya.☆19Updated 7 years ago
- A Maya plugin for better viewport rig handles☆16Updated 7 years ago
- Autodesk Maya scripts, plugins, notes☆25Updated last year
- Lightweight open-source production tools for Maya☆27Updated last year
- Fast Maya skinCluster Save / Load☆33Updated 8 years ago
- A set of character rigging tools☆12Updated 5 years ago
- Mesh editing tool for Autodesk Maya.☆17Updated 9 months ago
- Maya plugin with nodes designed to operate on transform components.☆27Updated 7 years ago
- ☆11Updated 4 years ago
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆39Updated 7 years ago
- proof of concept of skinCluster for transforms☆35Updated 4 years ago
- ☆20Updated 6 years ago
- Custom constraint plugin for Autodesk's Maya☆25Updated 8 years ago
- UI for building a variable foward kinematic rig, after Jeff Brodsky☆17Updated 8 years ago
- The C++ Simplex Plugins☆19Updated 2 years ago
- Uses Maya's network node to create a metanode for tracking data in Maya.☆22Updated 9 years ago