volodinroman / maya-cmakeView external linksLinks
Autodesk Maya cross-platform development environment with CMake
☆34Dec 27, 2021Updated 4 years ago
Alternatives and similar repositories for maya-cmake
Users that are interested in maya-cmake are comparing it to the libraries listed below
Sorting:
- Installation script to install a module-based script or plug-in for Autodesk Maya.☆16Aug 14, 2019Updated 6 years ago
- An ID renew logic for modification tracking in Maya pipeline☆17Oct 13, 2018Updated 7 years ago
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆20Feb 21, 2025Updated 11 months ago
- Simple collision detection node.☆21Feb 19, 2024Updated last year
- (c++) Maya 2016.5 Dependency Graph Node for calculating transforms along a Nurbs Surface☆12Sep 28, 2017Updated 8 years ago
- Python wrapper for Perforce p4 command-line client☆17Mar 31, 2024Updated last year
- ☆53Feb 16, 2019Updated 7 years ago
- Export and import of skin cluster weights plug-in for Maya.☆20Apr 12, 2021Updated 4 years ago
- SymmetryTable for Maya☆10Nov 24, 2022Updated 3 years ago
- ☆25Nov 11, 2019Updated 6 years ago
- Maya hud plugin based on viewport 2.0☆36Sep 28, 2020Updated 5 years ago
- proof of concept of skinCluster for transforms☆37May 22, 2020Updated 5 years ago
- 💊 Mesh/UV check commands for Maya☆38Nov 23, 2024Updated last year
- Pose-based rig caching plugin for Maya☆59Apr 29, 2019Updated 6 years ago
- Autodesk Maya scripts, plugins, notes☆25Oct 22, 2023Updated 2 years ago
- Toolchefs Motion Path☆50Sep 29, 2019Updated 6 years ago
- miPipel =)☆12Nov 20, 2016Updated 9 years ago
- plugin for maya to store deformations on a mesh☆18Mar 28, 2018Updated 7 years ago
- Maya plugin for creating proxy geometry for rigs.☆23Jan 16, 2018Updated 8 years ago
- Collection of useful utilities for Autodesk's Maya API written in C++☆24Jan 21, 2021Updated 5 years ago
- ☆33Aug 19, 2025Updated 5 months ago
- Maya component-based rigging☆45May 30, 2023Updated 2 years ago
- proof of concept of machine learning rivet node☆58May 25, 2020Updated 5 years ago
- A modular rigging framework for Autodesk Maya☆37Sep 7, 2023Updated 2 years ago
- My laplacian mesh deformation plugin for maya. Compiled for linux and complete with python management script.☆20Feb 13, 2020Updated 6 years ago
- Inhouse Maya XGen legacy simple version control tool☆25Jul 23, 2018Updated 7 years ago
- Joel Stutz's excellent nCloth reference, revived! https://mottosso.github.io/ncloth-reference☆26Jan 1, 2018Updated 8 years ago
- Extend the maya channel box with searchability and colour☆21Jan 5, 2022Updated 4 years ago
- Custom constraint plugin for Autodesk's Maya☆25May 16, 2016Updated 9 years ago
- Some scripts to get a rigging workflow closer to the Softimage one☆14Jun 10, 2016Updated 9 years ago
- Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.☆17Oct 28, 2020Updated 5 years ago
- Human IK 重定向工具☆13Mar 5, 2023Updated 2 years ago
- Automatic package reloader for Maya.☆10Jul 20, 2021Updated 4 years ago
- Module template for easy drag-and-drop installation using provided mel script.☆57Nov 5, 2021Updated 4 years ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆41Apr 1, 2025Updated 10 months ago
- BlendTransforms plug-in for Maya☆23Jan 6, 2018Updated 8 years ago
- Lightweight open-source production tools for Maya☆27Sep 29, 2023Updated 2 years ago
- Maya collision setup☆74Jan 13, 2026Updated last month
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆43Nov 25, 2017Updated 8 years ago