Godot plugin that registers custom C# resources & nodes.
☆85Dec 24, 2023Updated 2 years ago
Alternatives and similar repositories for Godot-Mono-CustomResourceRegistry
Users that are interested in Godot-Mono-CustomResourceRegistry are comparing it to the libraries listed below
Sorting:
- State machines, notifiers, and other utilities for C# Godot development.☆46Aug 26, 2023Updated 2 years ago
- Godot plugin for register custom resources☆16Aug 29, 2025Updated 6 months ago
- A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.☆123Mar 31, 2023Updated 2 years ago
- ☆35Jul 29, 2023Updated 2 years ago
- Node-based dependency injection for C# Godot games.☆18May 15, 2023Updated 2 years ago
- Extension methods for the Godot C# API☆25Nov 6, 2025Updated 4 months ago
- Reactive extensions for Godot C#☆98Jul 12, 2024Updated last year
- Godot Engine addon to manage RPG databases☆31Feb 17, 2022Updated 4 years ago
- Godot addon to make it a bit easier to add custom inspector controls to nodes☆18Mar 12, 2024Updated last year
- Slice meshes in Godot with this extension!☆20Feb 15, 2024Updated 2 years ago
- A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.☆146May 21, 2023Updated 2 years ago
- Alcatreize is a custom, deterministic physics system, with pixel perfection in mind.☆20Jul 30, 2025Updated 7 months ago
- A dynamic day-night cycle addon with clouds, varying sunlight and more.☆19Aug 16, 2022Updated 3 years ago
- Godot addon to make it a bit easier to add custom inspector controls to nodes☆20Sep 22, 2023Updated 2 years ago
- Simple interactive scene changer☆14Jun 14, 2023Updated 2 years ago
- An experimental net lib for Unity☆12Feb 15, 2023Updated 3 years ago
- A Csharp implement of godot-behavior-tree☆27Apr 24, 2022Updated 3 years ago
- A powerful validation plugin for Godot that catches errors before they reach runtime.☆105Updated this week
- Bunch of useful Godot Nodes and Scripts☆11Jan 2, 2023Updated 3 years ago
- ☆12Mar 30, 2025Updated 11 months ago
- Application scaffolding and utility functionality for Godot 3 games.☆31Jun 26, 2025Updated 8 months ago
- Embed an external script editor (e.g. VSCode) into the Godot editor.☆78Dec 7, 2025Updated 2 months ago
- C# source generators for the Godot Game Engine☆264Updated this week
- This library provides an API that simplifies writing integration tests for Godot projects.☆14Jan 21, 2024Updated 2 years ago
- GDExtension Bindings for CSharp☆18Jan 28, 2023Updated 3 years ago
- A gdscript library to make working with rectangular grids easier.☆13Feb 20, 2022Updated 4 years ago
- Real-time Value Debugger for the Unreal Engine.☆13Feb 1, 2026Updated last month
- Godot MVVM UI☆126Jul 14, 2025Updated 7 months ago
- A multiplayer C# game framework for Godot 3.4 Mono.☆77Apr 22, 2023Updated 2 years ago
- C# Extras for Godot☆29Jul 14, 2025Updated 7 months ago
- [DEPRECATED] A combat system framework for Godot 3: combining triggered effects, stacking stats, status effects.☆14Jan 16, 2023Updated 3 years ago
- Plugin for Rider for Unreal Engine to pass arguments to C++ run configurations in convenient matter☆15Jan 20, 2026Updated last month
- authoring plugins for the whole family☆16Aug 15, 2023Updated 2 years ago
- A New Visual Scripting solution for Godot☆62Mar 22, 2024Updated last year
- C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, a…☆366Feb 17, 2026Updated 2 weeks ago
- A Node-Based, thread-safe and synchronous Job Queueing System for Godot☆16May 26, 2024Updated last year
- A flexible and quick to use progress bar shader for Godot 4.x☆34Sep 22, 2025Updated 5 months ago
- Simple, easy to use lightweight state machine for Godot or other games using C#☆15May 26, 2024Updated last year
- ☆117Jul 22, 2022Updated 3 years ago