daniel-ilett / 10-shaders
A repository for my '10 shaders in 10 minutes' project.
☆84Updated last year
Alternatives and similar repositories for 10-shaders:
Users that are interested in 10-shaders are comparing it to the libraries listed below
- ☆68Updated last year
- Use ShaderGraph as a texture creation tool!☆78Updated 10 months ago
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆109Updated 5 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆164Updated 2 years ago
- A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limi…☆106Updated 2 years ago
- Infinite dynamic water with waves, ripples and buoyancy☆47Updated 11 months ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆99Updated 3 years ago
- A dissolve shader for Unity Shader Graph and Universal Render Pipeline.☆71Updated 4 years ago
- The Scene Profiler Tool optimizes Unity scenes by profiling physics, audio, particles, lights, materials, meshes, and textures, identifyi…☆70Updated 7 months ago
- ☆102Updated 3 years ago
- Simple Procedural Shader graph for interactive liquids in Unity URP☆68Updated 4 years ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP☆98Updated last year
- Planar reflections probe component for Unity☆97Updated last year
- A Unity package that, well, easily curves your Canvases.☆82Updated 3 years ago
- ☆53Updated 10 months ago
- Runtime color picker for Unity☆89Updated 5 years ago
- Unity Gradient Texture generator☆88Updated 4 months ago
- ☆96Updated 6 years ago
- Unity URP AtmosphericFog☆77Updated 3 years ago
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆242Updated 2 years ago
- Ik Grounder Based on Unity's Package Animation Rigging☆28Updated 2 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆75Updated last year
- Using Unity & C# to programatically slice a mesh apart☆57Updated 2 years ago
- Interactive snow Unity☆46Updated 2 years ago
- Odradek Terrain Scanner from Death Stranding (Unity)☆77Updated last year
- Converted Unity shaders from SahderToy to Unity shading language☆145Updated 2 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆191Updated last year
- ☆115Updated 3 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆47Updated 4 years ago
- A stylized water shader with depth colors, refraction, normal displacement and foam effect. Using ShaderGraph in Unity URP.☆70Updated last year