daniel-ilett / 10-shaders
A repository for my '10 shaders in 10 minutes' project.
☆77Updated last year
Related projects: ⓘ
- Using Unity & C# to programatically slice a mesh apart☆48Updated last year
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆104Updated 4 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆93Updated 2 years ago
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.☆139Updated 2 years ago
- Unity Gradient Texture generator☆84Updated 10 months ago
- Converted Unity shaders from SahderToy to Unity shading language☆142Updated 2 years ago
- Snow deformation shader with shadergraph URP/HDRP☆59Updated 4 years ago
- ☆61Updated last year
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆58Updated 9 months ago
- A dissolve shader for Unity Shader Graph and Universal Render Pipeline.☆69Updated 4 years ago
- A stylized water shader with depth colors, refraction, normal displacement and foam effect. Using ShaderGraph in Unity URP.☆60Updated last year
- Unity URP AtmosphericFog☆68Updated 2 years ago
- ☆93Updated 3 years ago
- Shadergraph version of the HDRP/Lit shader.☆79Updated last year
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆56Updated 4 years ago
- Planar reflections probe component for Unity☆77Updated last year
- Amplify Occlusion V2 ported to URP 2022.2☆152Updated last year
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆233Updated 2 years ago
- Optimized implementation of camera stacking for UI only in HDRP.☆181Updated 2 weeks ago
- ☆105Updated 2 years ago
- ☆82Updated this week
- Surface shader with tesselation - Tried recreating the shockwave effect in Matrix when Neo takes off.☆96Updated 3 years ago
- Infinite dynamic water with waves, ripples and buoyancy☆38Updated 5 months ago
- ☆116Updated 3 years ago
- ☆70Updated last year
- ☆94Updated 5 years ago
- Use ShaderGraph as a texture creation tool!☆70Updated 4 months ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆65Updated 3 years ago
- Simple Procedural Shader graph for interactive liquids in Unity URP☆61Updated 4 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆46Updated 4 years ago